ActionScript 2.0 :: Releasing The Mouse Outside The SWF
Apr 20, 2004
I have been working on this vrTour viewer as my learning project for flash and pretty much have the thing complete... However, one thing I'm interested in doing is making it continue the onMouseDown command until the user releases the mouse button regardless of if the pointer is over the swf or is outside of it. The way it works now im simply doing a this.onMouseDown/MouseUp on the first frame of layer 1 to capture the mouse clicks.
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Apr 20, 2004
I have been working on this vrTour viewer as my learning project for flash and pretty much have the thing complete... However, one thing I'm interested in doing is making it continue the onMouseDown command until the user releases the mouse button regardless of if the pointer is over the swf or is outside of it.
The way it works now im simply doing a this.onMouseDown/MouseUp on the first frame of layer 1 to capture the mouse clicks.
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May 31, 2010
I'm developing a FLEX application using FLEX Builder with version 3.5 SDK. The problem that I have is that the Browser consumes more and more memory until it slows down or errors. When I run the application using the Flex Builder profiler the Memory usage never gets above 15MB. As I open and close display objects the Memory is released as expected. However, looking at Windows Task Manager the browser consumes more memory every time that I open anything and doesn't release the memory when it is closed. I have tries Google Chrome, Firefox, and IE, they all do the same.
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Apr 2, 2006
can someone tell me th as to set the quality of a flash file when releasing a button
Code:
on (release) {
. . . . . . . .
}
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Mar 30, 2009
Ok, so I'm trying to accomplish a seemingly simple task. I have a gallery set up for a website, where if a thumbnail is clicked, a larger version appears on a display. I can't use external swf files because it doesnt add itself to th get BytesTotal, so the loading bar wouldnt include it loading those external swfs. There is a pause before the picture actually loads (I want it preloaded).
Now I have the movie clips i want to exchange in my library, but dont know hwo to get them to become the on-screen movieclip. I have an on(release) function with _root.screen = 'mc_clip1'; is that not the right syntax? is there a better way to load mc's from the library?
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Mar 22, 2011
Once I drag and drop the movie clip symbol it will not release the symbol in sum cases I am sending the code. See code below:
f(subject2);
function f(mc:MovieClip):Void{
mc.onPress =function(){
if(!this.index){
this.index=1;
[Code] .....
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Jun 24, 2010
I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.
Code:
stop();
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;
[code]....
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Jul 27, 2011
These issues only appear on Safari and Firefox on Mac.I tested with Opera and Chrome and Windows (inc. IE), but they work fine.
Mac OS 10.6.8
Firefox 5.0.1
Safari 5.1
Flash CS5.5
1 Hiding the original black arrow cursor (Firefox only)When cursor rollovers to an Invisible button (oneBtn), I want to show custom cursor (newCursor) and hide mouse. But Firefox shows the custom cursor as well as the black arrow...
2. Mouse.show doesn't work only on Safari, Mac.When rollout to the invisible button (oneBtn), the custom cursor (newCursor) hides but the mouse doesn't appear. This happens only on Safari.
stop();
Mouse.show();
newCursor._visible = false;
[code].....
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Oct 29, 2009
I have a map application that when I use the mouse wheel the map will scale up or scale down. The next thing I want to do is to focus on the mouse pointer while zooming on the part of the map.
I have this code...
function focusMousePosition(){ onMouseMove = function (){ Stage.width = _root._xmouse; Stage.height = _root._ymouse; updateAfterEvent(); }}
var mouseWheelListener = new Object();var wheelNum:Number;
mouseWheelListener.onMouseWheel = function(wheelNum){ focusMousePosition(); if (wheelNum > 0){ map._xscale *= 0.9; map._yscale *= 0.9; }else{ map._xscale *= 1.1; map._yscale *= 1.1; }}Mouse.addListener(mouseWheelListener);
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Jul 26, 2006
I have a very simple piece of code but it has one very annoying bug. When I press the button a second time, the code doesn't work. The only way to get the code to work is by moving the mouse a tiny bit, or moving the mouse off the button and back on. make a button that can be clicked many times without moving the mouse?
Code:
randommultiquiz.onPress = randommultiquizOnPress;
function randommultiquizOnPress() {
_root.attachMovie("connect", "newconnect", 200);
newconnect._x = 0;
[code]....
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Oct 26, 2010
Is it possible to use a movie clip to block the mouse from activating the stage MOUSE_OVER event?
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Jun 2, 2010
In a project i'm doing I have a custom cursor, using the start drag command and mouse.hide. the issue being that the movieclip being dragged is blocking the mouse from initiation mouse events properly.
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Aug 2, 2009
I have a movie clip I am using as a button (instance name btn1) and I added an event listener to it (using the following line): btn1.addEventListener(MouseEvent.MOUSE_OVER, animate1); the function "animate1" triggers some small animation when the mouse is over the movieclip. my problem is that the animation is triggered both on mouse over and mouse out events.
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Nov 18, 2009
It has been awhile since I have worked in flash.Right now I am working on something where I would like a panel to disappear when someone mouses off the stage.stage.addEventListener(Event.MOUSE_LEAVE, leaveHandler); It usually works fine but if I move my mouse really fast it doesn't fire. I have also tried the same thing using a custom invisible button that surounds the perimeter of the stage and I have tried ROLL_OVER and MOUSE_OVERand again, if I do it too fast my event doesn't fire (I am using trace)I can't find anything on the net about this - is this typical of flash that if you move your mouse too fast you break it? Do I need to increase my frame rate (I would really rather not because I have perfectly timed animations - I am at 30 frames per second)
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Mar 29, 2010
i was trying to do in the above subject title... I have now decided to create a project using AS3 and would again be in any of your debts if you can guide me towards a similar code / function to the following:
var nTimeoutId:Number;var nTimeTolerance:Number = 6000;
import mx.utils.Delegate;
_root.onMouseDown = Delegate.create(this, setUserActivityTimeout);setUserActivityTimeout();
[code].....
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Dec 27, 2011
when the mouse rolls over an image, text appears (in a small rectangle) and it moves with the mouse, only while it is still over the image.
Or at least, does anyone know what this is called or how to do it?
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Feb 3, 2010
I have a flash that has a background symbol that responds to CLICK event. On top of that symbol I have a sprite that contains a Bitmap with transparent pixels. Both of them are added to the stage, so they are not related directly.
I want clicks on the transparent pixels on the sprite to go straight through to the background. I have read about mouseEnabled / mouseChildren but have not been able to make these work. The symbol ignores the mouse events when I use them, but does not pass it along as if its transparent.
Is this possible to do with flash? Or will I have to re-route mouse events?
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Mar 13, 2012
As of Flash 10.2, Flash supports hardware accelerated mouse cursors:[URL]..Unfortunately, the mouse cursor doesn't update until AFTER the mouse moves. You can see this behavior on the web page above. If you click "Set to custom cursor" in the sample app at the bottom of the article, you'll see that the cursor doesn't change until you move the mouse.
Anyone have a trick for updating the mouse cursor immediately, before the user moves the mouse? I tried doing Mouse.hide(); Mouse.show(); but that doesn't work.
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Jan 12, 2011
I am creating mouse scroller and when I insert actionscript my images wont move depending on the mouse movements..I am using Flash cs5 and Actionscript 2.0...this is my actionscript:
[Code]...
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Jul 2, 2004
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?
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Aug 26, 2011
The title pretty much sums up what I am trying to do: I haven't started digging into using script in Flash yet, still being very much a beginner.
I created a simple file using movie clips nested in buttons so that when I mouseover a letter, it bobs up and down, but I can't work out how to make it return to its original "up" state *smoothly* when the mouse is moved away. If it must involve script please be aware I am a total noob!
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Jan 22, 2009
I have a "large" movie clip and "small" movie inside a "large" movie clip but on it's let's say upper right corner:
Code:
largeMc.addChild(smallMc);[
If i try to catch Mouse.DOWN events on them the following way:
Code:
largeMc.addEventListener(MouseEvent.MOUSE_DOWN, largeClicked);
smallMc.addEventListener(MouseEvent.MOUSE_DOWN, smallClicked);
Then of course both event are captured no matter where i click.Is it possible to capture independent mouse clicks on both of these two movie clips and if so, how can i do that?
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Jan 22, 2009
i have a following situation: I have a "large" movie clip and "small" movie inside a "large" movie clip but on it's let's say upper right corner:
Code:
largeMc.addChild(smallMc);
If i try to catch Mouse.DOWN events on them the following way:
Code:
largeMc.addEventListener(MouseEvent.MOUSE_DOWN, largeClicked);
smallMc.addEventListener(MouseEvent.MOUSE_DOWN, smallClicked);
Then of course both event are captured no matter where i click.Is it possible to capture independent mouse clicks on both of these two movie clips and if so, how can i do that?
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Mar 25, 2010
I would like to make a flash movie with a picture, where when the user holds down the mouse button, part of another picture will emerge in that general area (like a magnifying glass looking into another dimension).
Technically, my idea was to make a flash file with two images, and then code the mouse to be able to make the top picture transparent in a circle-like area around the cursor, while the mouse button is down.
But how to do that? I am using Flash CS4, but I don't really care if the solution is in AS2, or AS3, as long as it works
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Nov 6, 2010
I dont know if it is possible, but I need to disable reaction on mouse.
Here is the example. Dont worry about the second snowboard. If mouse remains on the first, movie still replay over and over. How do I stop it?
[URL]
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Aug 18, 2010
I have a class called Mouse (tracking button states in a game). I want that class to be able to show and hide the mouse cursor. Whenever I try to use flash.ui.Mouse.show() or flash.ui.Mouse.hide() I get the error: "Access of undefined property flash.".
I can't import flash.ui.Mouse for obvious reasons.
Is there a way to make this work? What's the point of packages if they don't resolve these collisions?
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Oct 11, 2011
I am trying to have two guestures on a SpriteVisualElement which I thought should be pretty simple implemented: Mouse_Move for sweep Gestures and mouse click to enable.. So I have 2 Eventlisteners on my stage:
[Code]...
The main problem is that every type of sweeping on the screen also fires the taphandler().. how to identify the correct event? I tried to to my taphandler only if(!event.buttondown) but no success.
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Sep 22, 2009
I need to perform an event when the mouse moves AND when the mouse button is down, how can I do that? What will happen is that when I click and drag the mouse, the width of an object will change. Here is what I have so far:
[Code]...
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Jul 27, 2010
Frame 1
Code:
band_button.buttonMode = true;
band_button.useHandCursor = true;
[code].....
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Aug 11, 2010
Basically I am dynamically calling product buttons, which on rollover invoke a child of a dropdown, which in turn invokes children which are squares filled with colour.What I need is for these squares to be clickable which will then colour something else using the colourMatrixFilter (I'll probably start another post for this problem at a later date).For some reason though adding the Square as a child to it's rightful parent - the dropdown makes the listeners completely useless. Add to the stage and the listeners work. I can't work out why either and have done loads of searching.[code] also if someone could show me in the right direction of pulling the XMLdata for the squares (which will be a name attribute).
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