ActionScript 2.0 :: Can't Get Multiple Mc's To Spawn
Sep 4, 2010
I read a bunch of tutorials and I cant get multiple mc's to spawn. I have this button so that when you click it, it spawns an mc that you can drag around. So I spawn one drag it around, then try to spawn another but that deletes the old one and makes a new one. Here is my code:
[Code]...
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Dec 14, 2011
I have an AIR application that uses Singletons to manage global state throughout the application. Works great for what it does (manages a network appliance). But now the client wants to spawn multiple application instances from the first instance so they can manage multiple hardware devices at the same time ... kind of like a dashboard but lots bigger.
As you can guess, I coded myself into a corner with the singletons so if I refactor the application to have a bootstrap class that launches the application logic with a button, let's say, that spawns another window that contains the same application logic, then the singletons are shared across both app windows whereas I would have liked two separate instances.
Is there a way to use singletons ( or something else ) to keep global state but create multiple instances in one application where each instance needs it's own state manager?
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Jun 2, 2009
I'm wondering how could I write a function that spawns movieclips from all sides of the stage, just like Squares 2? Is it by using a sort of loop?
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Feb 12, 2010
I'm really new at flash and I'm having some trouble with a textbook assignment. Before I explain my problem here is the code:
Code:
stop();
var defValue:Number = 1;
stage.addEventListener(Event.ENTER_FRAME, vetIkke);
function vetIkke(e:Event
[Code] .....
I was doing some assignments in my as3 textbook when I ran into a bit of trouble. I'm trying to make a flash that picks 3 random questions out of a total of 10 and displays them on screen. I made each of the questions movieclips and assigned them all a class (question1 - 10) through Linkage. So the variable "randomQ" is the name of the class of a random question, but how do I get flash to understand that? And how do I spawn that question as a movieclip on stage?
Code:
var Question:MovieClip = new randomQ();
I've tried various alterations but can't seem to find the right one. It's possible I've yet to learn the necessary knowledge in order to make this flash.
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May 18, 2011
I am really new to actionscript3 but this is what I want to do. I want to use the slider in component to spawn or copy a movieclip to the stage in any random placement. For example if I slide my slider across 1 interval and that interval is assigned like X(times) 10 the movie clip will spawn or copy itself and place it self randomly 10 times on the stage.
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May 30, 2009
I have a mini-game where I have three movieclips:The player (controlled by mouse); A random object that moves around the stage (like the arkanoid ball without the paddle and the blocks); A simple power up.The game is simple: hitting the power up increases your scoreThe game ends when the object hits the player.The question is:How can I spawn the power-up (randomly) on the stage area, every time the player hits it?When that happens I want the following events to occur:1) The power-up to be removed;2) Increase the score by 1.3) Place a new power up randomly on the stage.4) Rinse and repeat.
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May 17, 2010
I'm trying to make a game where enemies are spawned at the left side of the screen and gradually move to the right, but the problem I'm having is that when they spawn rather than moving 20 pixels each frame, it calculates the final destination like it's a for loop. This is the code I have
[Code]...
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Jan 5, 2006
in flash, I want to have a button, when clicked, pop's up a new browser window, and when I click another button it can tell that the second browser window is already open and so it loads the content into that second browser window.I know how to spawn a new window using prototype in flash.
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Jan 13, 2010
I learned 3D math from the tutorial on this site. I have since developed a game where you are a spaceship flying through a star field.I can get the new planets to be created based on your position, but I can't get them to change based on your angle. this makes it so they don't spawn in front of you, they spawn off in a parallel line.
PHP Code:[code].....
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Apr 13, 2010
Im creating a Game and Watch style game. Now with these games the enemies/obstacles spawn slowly at first then increase their amount over time.
I have created a function to spawn the enemy movie clips until a number of clips have spawned, they then move along their Class keyframes until they are either killed or game over.
how I can increase the spawn count slowly over time? Iļæ½d also like to randomize the spawn of certain enemies, how can i do that? Do i make for if conditions?
Here is my spawn and move code.
Code:
// ============ ENEMY SPAWNER
function spawnEnemy():void {
var chance:int=Math.floor(Math.random()*8);
var newEnemy:MovieClip;
[Code]....
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Jan 18, 2011
can anyone give me any idea on how to make random enemies spawn with this code? The export is evil, for the enemies. I've tried a random function but it just doesn't work. Can anyone take this code and make enemies spawn randomly? Like can anyone actually modify it and the put it in their reply?Also, I don't care whether the enemies come from vertical or horizontal directions. The size of the flash is 550 x 400.[code]
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Aug 3, 2009
I am wondering how I can make enemies spawn from all sides, anywhere on the side, like in Amorphous or Endless Zombie Rampage 3.
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Apr 5, 2011
I'm currently developing my own 2D shoot em-up and using a book called "The essential guide to Flash games" as reference to create my own enemy spawn state machine where the game keep spawning enemies (game goes on forever till player dies). I attempted to trigger each enemy spawn occuring to the game's level with an variable called "chance".
With my current attempts, the game either only spawns one enemy and spawns no others or doesn't spawn any enemies at all. I was wondering anyone here has any suggestions/tips for this issue I'm having?
[Code]...
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Oct 17, 2011
Here is a link to what I mean: [URL]. I am spawing enemies by this right now:
public function newPlane(event:TimerEvent) {
// random side, speed and altitude
if (Math.random() > .5) {
var side:String = "left";
} else {
side = "right";
} var altitude:Number = Math.random() * 300 + 20;
var speed:Number = Math.random() * 50 + 50;
var p:Airplane = new Airplane(side,speed,altitude);
addChild(p);
airplanes.push(p);
setNextPlane();
}
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Nov 10, 2011
My character is spawned in the middle of the screen, and i'm not sure how to make zombies spawn from the left and right side of the screen, and moving towards the middle. My goal is to make the zombies spawn automatically, and the character in the middle is able to shoot them down. I've just started working on AS3, but i know that i'll need to make an array to do this, but not sure how to implement this.
Here is my code:
package
{
import flash.display.MovieClip;
import flash.utils.Timer;
[code].....
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Jun 16, 2010
I'm making a game where targets popout from behind walls. I have 3 walls, each wall needs to have his own target. I'd like to make the game spawn the targets randomly behind each wall. I'll tween them to make them go up.
I assume I have to link the targets to their own class and delete them from the stage and have the script spawn them instead, right?
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Jul 10, 2009
I'm trying to write a class which can spawn many instances of a given sprite. Something like.....
package {
import flash.display.Sprite;
public class particlePlane extends Sprite{
public function particlePlane(particleType:Object, ammount:uint, planeWidth:uint, planeHeight:uint) {
trace("particlePlane: Populating with "+ammount+" "+particleType);
for (var count = 1;count <= ammount; count++) {
[Code]...
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Aug 27, 2009
im trying to make a new version of my game mad world check it out at [URL] Ok so basilcey what im trying to do is make it so when you go to a new frame, the new lv that the camerea resets to the new spawn place beacuse currently the camera stays were it was.
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Sep 2, 2010
how you can spawn a movieclip till the certain time ends like maybe 1minute.
how you do that in a "package" way??
movieclip name is apple.
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May 13, 2011
Im asking this because right now im gettin some code off a tutorial named "How to Create a Platform Game in AS3" that creates the levels with arrays and also creates the sprites with code. [code]...
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Jul 11, 2009
screen size: 550 x 400 i want to spawn movie clips randomly from the upper part of the screen and to make them go to the bottom. My game name is coin collector, so i want to spawn coins falling down and make my stickman catch'em.
ActionScript Code:
Add the AS2 in a box like this one
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Jul 17, 2009
I am making a game where red squares spawn on the right side of the screen. So far the red squares spawn all the way up and down the height of the stage. The problem is that I want the red squares to spawn only in areas randomly below a certain height of the stage
This is the code so far
enemy.x = 470 ;
enemy.y = Math.random() * stage.stageHeight;
This code makes the red squares spawn all the way up and down the height of the stage.
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Jan 10, 2012
Basically what I'm trying to do is keep the enemies spawning at the same rate. I get it to work kind of but when I toggle the speed there is a gap between spawns. I figure this is because the timer resets to the new delay. I'm working on a tower defense game and I'm trying to get the fast forward button to work.
Code:
import flash.display.*;
import flash.events.*;
import flash.utils.*;
var enemyTimer:Timer;
var enemySpawnRate:Number = 800;
[Code] .....
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Apr 16, 2007
I have been making a shooting game(birds-eye view), and have put 'Bots' into it but i seem to be have trouble making the bots spawn randomly over the entire map. (550w x 400h-the usual)I have tried using the Math.random function but it only picks between 0 and 1; is there a way to make Math.random choose between 0 - 550 (for the width of screen) ???Or would i have to make some function for that purpose?
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Jan 5, 2011
In my game, the character moves trough a map and everytime it hits the end of the map it goes to the next scene in which the map continues.The problem is, the character can come into a scene from two different sides, but I can only let the character appear on one side within the scene.So I was wondering if there is a way to make your character spawn depending on which side he enters the scene?
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Jul 4, 2010
currently i making this game and objects would spawn at random and be able to click but when de game starts itself, the spawn is correct but i am unable to make it stop when time goes to 0seconds.
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Sep 21, 2010
I have a problem when making flash applications with more than one frame that has symbols placed on it in that I can't declare all of the event listeners for the objects at the same time and I have found that even if I put them all on the first frame, add the event listeners, then click through to the next frame then the buttons won't work on that frame.
Does anyone have any idea how I could solve this? I did consider myself a fairly competent AS3 programmer until I realised I had no idea how to handle this sort of thing. Solved: I initialised the clips from my external class and then addChild'd and removeChild'd them as I needed to and placed their x and y on addChilding.
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Aug 12, 2009
i have an if statement, an object will go to a new frame if multiple buttons are pressed
PHP Code:[code].....
now i want it so that if one condition is met the mc will goto frame 2, if 2 conditions are met, frame 3 and if 3 conditions are met, frame 4.i know i could do this with a lot of if statements but i have a lot of movie clips to use this code on, so is there any way to write an if statement that will trigger different options if multiple conditions are met?
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Feb 9, 2011
This is more of a database design issue but almost everybody here uses database integration with their apps so I feel it is important. I am integrating AS3 + mysql + php and need to clear up the database design for multiple students results in various activities. Developing an online e-learning course with a "dashboard" or teacher control panel with all kids results in each activity. I have read the database design rules by Codd etc... understand the need for parent and child tables so information is relational and not duplicated etc... BUT I am not sure how to design the results part. Various students do various lessons with 10 activities which each give a mark out of ten. The table would be updating every few seconds as 10,000 users would be online at the same time
1. Would I create a results table with all the students results going in the same table ie: Tom would be the first row
[Code]....
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May 24, 2010
i use loadmovie() to load youtube videos inside my flash website but when i load another video the old one doesn't stop, so i tried unloadmovie to destroy it but it seems that i did a mistake in my code
This is how the code looks to stop the old one an load the new:
vloader.unloadMovie();
vloader.loadMovie("http://www.youtube.com/v/Alw5hs0chj0&hl=fr&fs=1hJ-mPcGtC");
How to do that? use other objects or classes, i only want to edit that code.
Note: I have an empty MOVIE CLIP called "vloader" where i load the video player.
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