ActionScript 2.0 :: Leave A Marker Where The Mouse Has Been Clicked?

Oct 18, 2011

I have created a movie that requires the user to click on two points on an image. I want a visual indication to appear (eg a marker of some sort) to appear on the first and second click. Is this possible?

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ActionScript 3.0 :: Using Mouse Events (mouse Leave) For Conditional Statements?

Dec 14, 2010

I have a menu drawer at the edge of the screen that shows when the user rolls the mouse over it, but if the user overshoots it an moves the cursor slightly outside the browser window this is unfortunenatly registered as a mouse out.

I want to stop this by using event.MOUSE_LEAVE, but i need to use it as a condition not to triger a "leaveHandler".

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Flex :: Use Standard Map Marker Instead Of Custom Marker?

May 10, 2011

I'm using Google Maps with Flex 3. I'm using custom markers (custom icons) to mark places on the map. It works fine. The problem is that in some cases, I don't need a custom icon, I need the standard marker.

For example, how would I set condition C's icon to the standard marker:

public function iconSetter():void {
if (condition A blah blah){myIcon=star; myPointsBuilder(); return;}
if (condition B blah blah){myIcon=circle; myPointsBuilder(); return;}

[Code].....

I don't know how to revert to the default marker where I wrote "STANDARD MARKER".

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Professional :: MOUSE-LEAVE With A Scrollpane?

Jan 17, 2012

I'm using a scrollpane and when you release the mouse outside the flash area when scrolling it doesn't register the MOUSE_UP and gets stuck in its scrolling state. You then have to click inside the scrollpane to disable the scrolling. I'd like to use a MOUSE_LEAVE event to remove the focus from the scrollbar so this doesn't happen. What is the best way to disable the scrollbar when the user is outside the flash window?

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ActionScript 3.0 :: Mouse Leave Does Not Fire?

Feb 1, 2010

I am hoping someone has a quick answer for me on this. I am trying to handle a drag event when the cursor leaves the stage. Should be fairly simple with Event.MOUSE_LEAVE, but I am having unexpected difficulties.with:

Code:
this.stage.addEventListener(Event.MOUSE_LEAVE,this.mouseDragReleaseHandler);
I never reach the code in mouseDragReleaseHandler

[code]....

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ActionScript 3.0 :: How To Detect When Mouse Leave Banner

Jan 21, 2010

I am creating an expandable flash banner using Flash CS3/AS3, with Event.MOUSE_LEAVE to detect when the mouse leaves the banner. In closed state the dimensions are 300x250, when expanded it opens to 500x500. As far as I can see the banner opens and closes perfectly in all browsers other than Safari (only tested on v4.0.3). It seems that in Safari when expanded to 500x500, the flash player fires the MOUSE_LEAVE event when the mouse leaves the 300x250 area, rather than the 500x500 area, ultimately closing the banner prematurely.
You can see it working (or not working in Safari's case) here: [URL]

This is the code I'm using to open/close the banner:
Code:
addEventListener(MouseEvent.MOUSE_MOVE, open_banner);
function open_banner(e:MouseEvent):void {
removeEventListener(MouseEvent.MOUSE_MOVE, open_banner);
stage.addEventListener(Event.MOUSE_LEAVE, close_banner);
gotoAndPlay('open');
[Code] .....

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ActionScript 3.0 :: Mouse Leave - Go Back To Movie Clip?

Oct 19, 2010

I'm getting no errors on this, Go (comeback) is my movie clip which should turn up when the mouse leaves the stage area and leave when the mouse enters the stage. I know it's probably my removeChild command

ActionScript Code:
import flash.events.MouseEvent;
import flash.events.Event;[code]....

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ActionScript 2.0 :: When Mouse Is Clicked, Detect Which Movieclip Is Clicked

Sep 9, 2009

I have parent movieclip and in that many different children movieclips

What i want to do is when i CLICK, i want to detect which movieclip it has clicked and call corresponding function (defined by onpress event) of that movieclip.

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ActionScript 3.0 :: Get Some Accordion Style Btns To Close If The Mouse Leave The Stage?

Jul 23, 2009

I'm trying to get some accordion style btns to close if the mouse leave the stage.here's the code I have in place thus far:
 
stop(); 
stage.addEventListener(Event.MOUSE_LEAVE, closeall);function closeall(event:Event):void {
if (btn1.currentFrame != 0) { btn1.gotoAndPlay(10); }    if (btn2.currentFrame != 0) { btn2.gotoAndPlay(10); }    if (btn3.currentFrame != 0) { btn3.gotoAndPlay(10); }    if (btn4.currentFrame != 0) { btn4.gotoAndPlay(10); }
}
 
If my cursor leaves the stage nothing happens?

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Mouse 'down / Up"' And 'enter / Leave' Style For Button Which Is Overlapped By Transparent Flash Object

Dec 5, 2011

I have a flash object which dimension and position are as same as the HTML button. The button is under the flash object. I want when the flash is clicked and hovered, the button has the styles as if it is clicked and hovered at the same time. I am trying to call: ExternalInterface.call("mouseEventHandle", elementId, eventName); in flash to pass event to JS. And in JS(coffeescript): window.mouseEventHandle = (elementId, eventName) -> id = '#' + elementId switch event when "down" then console.log("down") when "up" then console.log("up") when "enter" then console.log("enter") else console.log("leave") # leave the function is responsible for styling the HTML button. The question is how to style the button under in JS? Or is there other way to achieve the goal?

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ActionScript 3.0 :: Event When Mouse Is Clicked Outside Of Swf?

Jan 23, 2010

I'm working on [URL] and I am using a small swf over the milk carton on the left. I use it to make it look like text being entered is on the milk carton. So its just a textfield and a button.

When the user clicks in the text box it clears and allows typing. This is good. This is the part I'm stuck on: If the user changes their mind about typing and clicks somewhere else on the screen (outside of the swf) I want the example text to return and the text cursor to stop flashing.

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ActionScript 3.0 :: Detect Whether The Mouse Has Been Clicked Outside Of A Sprite?

Oct 28, 2008

Version: CS3, Flash AS3.

I want to detect whether the mouse has been clicked outside of a sprite (ie. a mouse click event anywhere on the screen except the sprite).

The idea is that you click outside an activated sprite to deactivate it. This is how menus and comboboxes function, but I can't see any way of doing it in actionscript.

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ActionScript 2.0 :: Adding Function For When The Mouse Is Clicked?

Dec 14, 2009

ok so i wouldlike to add a function that will control a variable when the mouse is clicked.

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ActionScript 3.0 :: Function Not Fire Unless Mouse Clicked?

Jul 9, 2011

My document class is Controller It's constructor addChilds an instance of MenuScreen

MenuScreen has 1 button called 'gallery'. Clicking on it removes the MenuScreen from the document class and adds galleryScreen to the Document class.

After the galleryScreen becomes a child of the document class I add a keyevent listener like so:

ActionScript Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
Here's a snippet of keyDownHandler:
ActionScript Code:
public function keyDownHandler(event:KeyboardEvent):void{

[Code]....

The Problem is: 1) I'm pressing LEFT arrow key like mad and nothing happens UNTIL I left click anywhere on the screen, THEN keyDownHandler works.

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ActionScript 2.0 :: Rotation To Mouse When Clicked And Moving

Aug 6, 2011

The player rotates to the mouse when you click somewhere and moves there. The problem is sometimes when you click on a corner the player rotates towards where you clicked but sometimes starts moving sideways.

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ActionScript 2.0 :: 'Notice' When Right Mouse Button Is Clicked?

Apr 6, 2006

Is it possible for Flash to 'notice' when the Right Mouse Button is clicked?

For instance:

The player press the Right Mouse Button and a message would appear like: "Don't cheat!" or whatever.

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ActionScript 2.0 :: Using An IF Statement To Check If The Mouse Has Been Clicked?

Apr 1, 2007

I'm trying to write an if statement so that when the user clicks on my button i tween some content in.

Here is my AS Code:
ActionScript Code:
if (news.onRelease == true){
function newsContent(){

[Code]....

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ActionScript 3.0 :: Different Outcome Depending On Which Frame The Mouse Is Clicked?

Mar 1, 2011

I am currently developing a game in a school project using Flash CS4 and Actionscript 3.0.  I have searched the web for assistance, but have come up empty.  Here is what I am wanting to do...
 
I have a 3 by 3 grid on screen.  Each block in the grid contains a movie clip with four targets which cycle through at 24 fps.  Each target with have a different outcome depending on which frame the mouse is clicked.I do not want the animation to stop after the frame is clicked, however.  There are several different types of targets in the game.  Some add points, some subtract points, one target has the avility to freeze the animations for a set period, and another one is basically an instant game over.  Being as how I could not find any aid via the web prior to this post, I am not even positive that this is possible to code in AS3.0.Does anyone know if this is possible, and if so, how would I go about coding it?

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ActionScript 3.0 :: Enemies Not Being Removed From Stage When Clicked On With Mouse?

May 17, 2011

I have ran into another problem, I have written the code for when I click on an enemy, it doesnt add a point to the score and it doesn't remove the enemy, I have a textfield which is called messageDisplay which is linked to the clickEnemy function.Here is the piece of code.
 
 stage.addEventListener(MouseEvent.CLICK, clickEnemy);                function clickEnemy(event:MouseEvent):void                {                if(cursor.hitTestObject(enemyAppear))                    {                        score++                        messageDisplay.text = String(score);                        enemyAppear.parent.removeChild(enemyAppear);                    }                }                stage.removeEventListener(MouseEvent.CLICK, clickEnemy);

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Flash :: On Mouse Click For Any Clicked Object On Stage?

Mar 9, 2011

i have mc with 10 objects instead of writting code for each i want same action prefermed on every clicked object with 1 code is there way to do it?

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Flash :: Disable Mouse Click After A Object Has Been Clicked?

Jul 25, 2011

I have a flash shooter game and after a user shoots a bottle, i play the destroy animation and remove it from the screen. The problem is when the user click too fast, like superman fast it enters on the method twice, no matter what.

Here is the code:

public function bottleHasClicked(bottle : BottleBase) : void {
bottle.mouseEnabled = false;
collectedBottles++;

[Code]....

The first thing i do is to disable the object mouse, and it still happens. I only enable it when im gonna show the bottles again.

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Professional :: Make Code Which Runs Every Time The Mouse Is Clicked Anywhere

Jan 6, 2011

How do I make code which runs every time the mouse is clicked anywhere (not on any specific object) using AS1

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Flex :: Scale To Point (Zoom Into Image Where Mouse Clicked)

Jun 14, 2010

There is an Image control that when I click on it I need to zoom in (using the center/transform point where the mouse is clicked). I have the zoom transition working great, but when I set transformX & tranformY (with autoCenterTransform false) it doesn't zoom into that point.

Here is my code that only zooms in (not to a specific point)
<fx:Script>
<![CDATA[
protected function imgLogo_clickHandler(event:MouseEvent):void {
transformer.play();
} ]]>
[Code] .....

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Actionscript 3 :: Flex - Display A Panel At The Point Where Mouse Is Clicked?

Nov 1, 2010

I would like to create a component(extending from spark Panel), which upon a buttonclick should show up next to the button(something like a bubble popping up or like the small box opening up when hovering up on profile links in facebook/twitter). I tried to create a component that implements mx.core.IToolTip and provided the methods required by the interface. And on the toolTipCreate event, set this component as the tooltip.

This works to an extent. When I bring the mouse over the button, the panel appears as the tooltip and goes away when i move the mouse away. What I need is, the panel should appear next to the button when click on it and should go away only when I click outside the panel or click the close button present inside the panel.

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Actionscript 3 :: Detecting If You Clicked On An Object Without Pressing The Mouse Button?

Apr 29, 2011

Okay, in as3 when you click, the object on the highest layer will be clicked on. I want someone to press the space bar and have the objects on the screen to check to see if it is touching a point.So I first tried hittest...

if (this.hitTest(myPoint)){
play();
}

Now the problem was objects behind other ones were thinking they were being "clicked" on.

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Actionscript :: Why Isn't Flash Updating The Display While The Mouse Is Clicked And Moving

May 8, 2009

I have a flash clip that moves a movieclip when the mouse is clicked on the movieclip. Something very basic. I'm not using drag (since the MC doesn't move with the mouse all the time), but rather using onMouseMove to update the MC location according to _xmouse, _ymouse and some other calculations. The problem was that under internet explorer the movement became very slow and if I kept moving the mouse slowly, it wouldn't update until I stopped. I checked the traces and the event was triggered properly. I tried using updateAfterEvent(); This didn't happen in firefox. (After a long, frustrating debugging I eventually found out what caused this. Since I've looked for the answer online and didn't find one, I've decided to add it here for others.)

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ActionScript 2.0 :: Replacing Object With Larger Version When Mouse Clicked

Oct 6, 2010

I am creating a fish-eat-fish movie. I created a fish (pike1) that follows the mouse. Another fish (Chub) is set to disappear when clicked. What I want to do is to have pike1 grow larger (either by just growing larger or having pike1 disappear and be replaced on mouse click by a larger pike (pike2).

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ActionScript 3.0 :: Count Number Of Times Mouse Click / Whenever It Is Clicked

Sep 14, 2011

I want to count the number of times the mouse click, whenever it is clicked. I read about the mouse events in flash but I am unable to complete is Here is my trial

1) Created an oval with the oval tool and by using text tool I wrote START on it and made it a button by clicking CREATE A SYMBOL.

2) Whenever that oval button(Start) I need to count the number of times I clicked on it.

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ActionScript 2.0 :: Make A MC Point (rotate) To Where The Mouse Was Clicked On Stage?

Apr 25, 2006

how to make a MC point (rotate) to where the mouse was clicked on stage ?

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ActionScript 2.0 :: Zoom In On A Picture At The Specific Spot Where The Mouse Is Clicked?

Nov 11, 2003

i'm trying to zoom in on a picture at the specific spot where the mouse is clicked. ie if the mouse is clicked in the lower left corner, the pic gets bigger from there, not the center of the pic.the only way i can think of to do this is to reset the registration point to the clicked position. is this possible?

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