ActionScript 2.0 :: When Press A Button A Video Appears

Dec 29, 2009

i wanted to do a simple action that when you press a button a video appears, it's just that. But I don't have enough knowledge about flash and it's scripts.

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[Code].....

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[Code]....

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Image appears after clicking on button

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[Code]....
 
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private function askQuestion()
{
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[code]......

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I have 6 button call m1-m6...ok my problem is how to disabled button when one of the button being press...and also stt.text will display crrently selected button...coz currently when I press the button it never stated and also 'stt.text ' also show nothing.

[Code]...

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I have set the Progressive-Download video instead of Streaming-Video (because my webserver provider "aruba.it" doesn't offer streaming videos), in Flash CS4 Professional, and exported to Dreamweaver CS4. I have also inserted the HTML code in Dreamweaver CS4 to enable FullScreen Playback of Flash .flv Videos.Now I have a problem:

- When the webpage loads into Internet Explorer 7, it take much time to load all the videos at same time!
 
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At Chapter "Public Methods" I have seen this "load" function:"Begins loading the FLV file and provides a shortcut for setting the autoPlay property to false and setting the source, totalTime, and isLive properties, if given..."

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for this reason, i am trying to tell them how to download flash with the following html:

[Code]...

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I know how to make a button and all.. but what do I do to make it go to the next scene?

scene 1: Startsidan
scene 2: Sidan

I made a frontpage and when I click on the picture I want it to go to scene 2, where it enters the inside.

the button is called PortalenKnappen, I want to be able to just press on it and it will go to the "sidan(scene 2)" that's empty at the moment.

what would I have to write? I've tried "portalenKnappen.onPress nextScene("sidan", 1"); but it doesn't work.

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I know theres a way to do this.how to press a button with AS[code]...

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OK, say I have a button that does something, like go to the next frame, is there anyway to have it play a simple sound located in the library without looping?

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