ActionScript 3.0 :: Flash Preloader Does Not AddChild On Event
Jun 1, 2011
I have a website file that I am preloading with an another swf preloader file. The code is on the first frame of preloader.swf and as follows:
Code:
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.Event;
[Code]...
The problem is when I use this without simulate download option I see it is loaded via trace() and content.swf loads BUT when I use simulate download or upload files to Web and try it there it just counts to 100% percent and stops there.
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Jan 29, 2009
i add eventlistener(MouseEvent.MOUSE_OVER) to some movieclip. but when i write: addChild(event.target) it doesnt work.
More info: i have several rectangles on the stage. when movie starts, they all get alpha 0.3, when you mouse over any of them they get alpha 1 with tween. But i made it so that, rectangles are located over the each other. and i want to make it so, that when you mouse over any rectangle it comes to front, but it doesnt work with addChild(event.target).To try it at your own, just create 3 different sized boxes and give then instance names: square_mc, square2_mc, square3_mc and copy+paste this code.
[Code]...
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Dec 5, 2009
trouble to slide a mc that loads external image through a addChild function.How do I change the code in order to slide the mc that contains the new mc addChild that the loader has created?Heres my code, I have been trying to crack this for days and I couldn't seem to solve it.trying to convert myself from AS2 to AS3
Code:
var speed:Number=4;
var imageLoader:Loader;
[code].....
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Oct 15, 2011
I have a button that was added to stage using addChild when the page load, the button is suppose to be removed using removeChild and redirect into its specific page using event.target.name...somehow i got this error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
I have try replace this line, var newswf:URLRequest= new URLRequest("./swfs/"+ event.target.name +".swf"); with this, var newswf:URLRequest= new URLRequest("./swfs/about.swf"); and everything works fine, but i dont want that since I want it to load dynamically and uses less code..
my code as below:
var about:About = new About();
about.x = 300;
about.y = 200;
[Code]....
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Jun 15, 2011
I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?
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Jan 16, 2012
I have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:
[Code]...
Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.
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Oct 9, 2009
dispatch an event on every 'onProgressEvent' of an external display object loading.
Does dispatching an event frequently cause performance issues?
All I want to do is have a parent class listen for whenever a progressEvent has fired in my loader class, rather than setting up an onEnterFrame loop in the parent class to call 'get' methods within the loader - this seems inefficient to me seeing as onProgressEvents don't occur on every frame.
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Jan 20, 2011
I have the followings:
_p:Player (which is a MC)
a1:Animation1 (which is a MC)
_p.addChild(a1); //doesn't display anything
_p.stage.addChild(a1); //displays a1
Why won't the MC display a child without using his stage?
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Aug 11, 2009
I'm trying to resolve an issue that reared it's ugly head yesterday.Frame one of main timeline I have the following code:
Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
The newMC doesn't show up.If I add 'parent.' in front of the addChild then it appears.mc_LibItem has a base class of "flash.display.MovieClip" and is exporting for ActionScript and on frame one.For grins I created a new .fla and began messing around with the same addChild idea and it worked.
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Apr 26, 2010
I'm putting together a portfolio site in the external method of using a document class structure.
Of the classes I have involved thus far include:
:: Master.as
and a
:: Intro.as
The Master class loads the Intro class (and others as well). The Intro class has the button event to trigger the Preloader. However, I want the button to trigger the Preloader as a separate class. Meaning, I don't want to build the entire function set inside the Intro class. I'm trying to build everything around the Master class and not go of in a tangent based around one event.
The problem I'm having is passing variable instance information in the Intro class to an external class whether it's a Preloader or otherwise.
I see tutorials for Preloaders, but how do people incorporate them into a pre-existing class structure? That is, in a modular fashion so I could re-use the Preloader class somewhere else? What's a common structure philosophy that's used to pass info?
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Jan 16, 2004
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
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Oct 30, 2005
somewhat understood the basics of adding and removing children, however, I am facing another problem. After using the removeChild Function, I can't seem to add another child.For example:
ActionScript Code:
var attachedMC = new (getDefinitionByName("Content1") as Class)()
Page.addChild(attachedMC);
[code].....
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Jul 29, 2009
I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
Placeholder_mc.addChild(myLoader);
This will apparently add myLoader to the display list once it has completely loaded.The 2nd method, you supposedly can add the Loader.content; however, it appears you can only do this once the content has completed loading, so you need to incorporate an event handler with the contentLoaderInfo object:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
[code]....
What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?
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Jun 26, 2009
I need to have five radiobuttons as a group, which needs be duplicated some n times.The following code works fine in Flash 8, But i dont know how to do it in Flash CS3, As i am new to this.thisFollowing is my code in flash 8:
for (i=1; i<6; i++) {
_level0.attachMovie("radioFiveGroup", "rg"+i, _level0.getNextHighestDepth());
this["rg"+i]._x = 200;
[code]......
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Jan 6, 2010
I'm having a very odd bug with ActionScript 3 in Flash CS4. I am adding movie clips to a stage in a for loop and then moving them out of view so that I can pull them in and remove them when I need them.
I've narrowed down the issue to a point that I know that every time one of the movie clips are added to the stage using addChild(), the stage shifts to the right by one pixel. I know that sounds odd, but it's literally true... the 0 line on the y axis is shifted to the right one pixel every time the movie clip is added.
Here's the code that is doing the work:
private function setupSlides():void
{
for(x = 0; x < TOTAL_SLIDES; x++)
{
[Code].....
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May 31, 2011
I've seen methods for overriding addChild inside of movieclips, but can you do it at the upper-most root level? As in, overriding it on the main timeline.
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Jul 29, 2011
I am trying to create a dynamic scrolling list in Flash AS3. When I create a list, I set it to be an initial length. Later, I add more objects to the list which is outside of the original size of the list. I want to be able to scroll down the list and see all the objects. My scrollbar just moves the list's y position. However, every object that is drawn outside the original list size is not shown when I run the program and scroll. I have a list object which has the function below when I need to add content to the list. When I initialize the list, I give it an initial height and width which I use to create a mask.
public function AddPlayers(pPlayers:Array, pScrollBar:ScrollBar):void {
var player:Player;
trace("happened again");
for (var i:int = 0; i < pPlayers.length; i++)
player = pPlayers[i];
[Code] .....
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Jan 3, 2012
So I have Main.as and Helpers.as
I've made a function who adds children to stage but I get this error: "Main.as 1180: Call to a possibly undefined method addChildToStage"
So here's the code:
Main.as
package
{
import flash.geom.*;
[Code].....
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Jan 4, 2012
I am trying to use a for loop to increment the creation of a movieClip and adds the movie clip to the stage. Something like this:
[Code]....
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Feb 13, 2011
i have a problem about adding child. i have a video that loops and i want to addChild at root of movieclip.anyway, i can add my child but when timeline loops, its adding over and over again. i dont think need to add my code here cuz no error message or something.
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Feb 15, 2010
I have an .fla file with 1 image in the library and 1 .as file.I have linked the image up with the Class name of libraryImages and Base class is flash.display.BitmapData.This is my AS:
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
[code].....
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May 26, 2010
Everywhere I've looked has instructed me to download plugins and addons because they're "superior." I'm just looking for a simple fade in/fade out when a child is added/deleted (if fadein is all I can get, I'll take it.) Here is a function I'm calling...
[Code]...
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Aug 5, 2010
however I can not get it to work for some reason. What i would like to do is call an arbitrary component that extends Canvas. Since there may be a variety of components named TestCanvasA, TestCanvasC, TestCanvasC which i won't know till run-time I figured this would be the way to go about it. Here is what i have.
<mx:Script>
<![CDATA[
import component.TestCanvas;
import mx.containers.Canvas;
[Code].....
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Sep 3, 2011
What happens when you add a MovieClip to the stage using addChild and then gotoAndStop to a different frame?Is the MovieClip automatically removed? Will it be there when you go back to the same frame?
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Oct 25, 2011
How do I make sure that a movie clip that starts on the stage has a higher zindex then when I addChild and add a linked movieClip from the library.
Really my code is pretty simple
background_image = new Sprite();
main_container.addChild (background_image);
But I have a movieClip "message_box" that I dragged onto the main timeline. When i add the background_image which is the full size of the stage it overlays the "message_box"
I know you can set the childs index but how do I set the "message_box" index?
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Nov 3, 2011
I'm building a Facebook client in actionscript, and I'm running into a problem. I have this block of code:
var loader:URLLoader = URLLoader(event.target);
var feedResponse:String = (event.target.data);
var object:Object = JSON.decode(feedResponse); //getting the data
[code].....
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Mar 26, 2012
I had this problem (Error: addChild() is not available in this class. Instead, use addElement() or modify the skin, if you have one.) and I followed the recommended solution:
// container ( IVisualElement ) for DisplayObjects
var container:UIComponent = new UIComponent();
addElement( container );
[Code].....
What I need to be able to do, is get the string Locale to be read by the Child swf.
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Sep 21, 2011
I have gotten the AR tutorials from [url]....and are having fun with the flarsquidderkit for multiple pattern detection.However I would like to have a start page, and a high score page for the game based on this, and have tough time figuring how to make the timeline code works for this.
flarsquidderkit have extended papervision3d and has its own 3DdisplayObject, and the flash's MovieClip addChild() is not working.how to extend the movieClip class when my document class has already extended another super class,and also if I can control the score via timeline instead of dumping every single thing in to the document class?
1180:Call to a possibly undefined method AddFrameScript
Code: Select allpublic class MultiFLARExample extends PVFLARBaseApplication {
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Dec 16, 2010
I can't get my MC onto the stage. All I'm trying to do right now is just get the bloody thing to show up.
Here's my code. I'm not getting any errors, but my mc is not coming up. I have it set to export for Flash.
import flash.display.MovieClip;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[Code].....
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Jun 29, 2011
In my .fla file, in frame 1 on the main timeline, I have a Button symbol in the display list. When that button is clicked, a function removes it from the display list, then adds a MovieClip (created in the library & exported for AS3) to the display list, then plays the MovieClip. Within that MovieClip, on the last frame is the stop(); function. The MovieClip is an animation of a transition from one room to another.Everything works ok up to this point.
After the MovieClip is done playing, I need to add more whatevers to the display list (such as a button to transition back to the previous room).The problem is I don't know how to tell ActionScript to wait till the MovieClip has played before adding to the display list. When trying to get it to do so, it just skips to the last frame of the MovieClip, not playing the animation.
Code:
import flash.display.MovieClip;
import flash.display.SimpleButton;
[code].....
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