ActionScript 3.0 :: Get Tweenlite Tweens To Stay On Target?

Dec 13, 2009

I have noticed that my tweens get off if I push a button to tween an object to fast or I enact another tween on the same object it will completely stop the tween -- the only go around that I can think of is to disable the interference with a timer event -

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I just found out today that Adobe's Tween Class is very inefficient compared to Jack Doyle's TweenLite of [URl]. Is Adobe revising their tween classes for CS5 or is it not worth to look into?

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ActionScript 3.0 :: Tweenlite To Add Tweens On A MC 'separately'?

Nov 20, 2010

Anybody knows if it's possible with tweenlite to add tweens on a MC 'seperately' like you can with caurina tweener? the MC will always need to move to X 300 , but depending on circumstances may also need to be tweened to Y or rotated or scaled or alpha'd or colored or filtered. And I also planned to test if it "succeeds" in applying FP10 rotationY to 180 (3D flip around axis) but if that fails applying scaleX to -1 (so it does a simple flip around axis instaed).... basically depending on how the user has set publish settings.

[Code]....

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Flash :: Tweenlite - A Sequence Chain Of TweenLite.to Not Triggering?

Jun 1, 2011

Its pretty simple what im trying to achieve.I have a MC on Stage, which im trying to tween to different X coordinates.I've set up four TweenLite.to sequences, however for some weird reason only one is being triggered - what am I doing wrong?

TweenLite.to(slider.mc_slider,1,{x:_returnXPos(95), ease:menuEasing});
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[code].....

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When I want to ask for a small fee for my app, I'm not allowed to use TweenLite. So I started thinking I could probably replace the tweens with Flash's built-in Tweens. BUT I'm also using rotationY. Flash doesn't support this as far as I know. Are there Tween engines out there with a copyleft?

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Professional :: Tweens Affect Other Tweens?

Jul 13, 2010

I'm working on a slide show which includes 3 sections that fade in and out automatically as well as can be navigated via buttons.Everything is working fine until I include a 3d tween animation of a hanging sign.it doesn't have any action script - just a 3d tween where the sign swings however once I include it in the slide show, the whole thing goes crazy:The fade in and out of tweens don't work.sometimes the slide show skips and everything start moving very fast as if the timeline was fast forwarded... can someone please helpe me and point me in the right direction of where to even start trouble shooting it?  The problem is that it acts as if there was some kind of script added however there's no action script included in the hanging sign.

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Tweens Affect Other Tweens In CS4?

Jul 13, 2010

I'm working on a slide show which includes 3 sections that fade in and out automatically as well as can be navigated via buttons...

Everything is working fine until I include a 3d tween animation of a hanging sign.. it doesn't have any action script - just a 3d tween where the sign swings... however once I include it in the slide show, the whole thing goes crazy:

The fade in and out of tweens don't work... sometimes the slide show skips and everything start moving very fast as if the timeline was fast forwarded.. The problem is that it acts as if there was some kind of script added.. however there's no action script included in the hanging sign..

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ActionScript 2.0 :: Stop Further Items Being Dragged Onto A Target When The Target Box Is Full?

Sep 29, 2003

On the attached exercise, is it possible to stop further items being dragged onto a target when the target box is full?

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Flex4 :: Difference Between Target And Current Target

Nov 28, 2011

What is the difference between target and currenttarget in flex?What is the difference between Target and Current Target in Flex especially in mouse events.

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ActionScript 3.0 :: Target Movieclip With E.target?

Aug 30, 2010

qi have a movieclip which is added to the stage:

var profileholder:profileHolder=new profileHolder ;

inside of profileholder is another movieclip(infoBtn) that acts as a button.when the mouse is over profileholder i want to do something with infoBtn like:

//profOver is the over state of profileholder
function profOver(e:Event) {
e.target.infoBtn.alpha=1;
}

this doesn't work and brings up this error:ReferenceError: Error #1069: Property infoBtn not found on flash.display.Loader and there is no default value.
at main_fla::MainTimeline/profOver()

i also tried:
function profOver(e:Event) {
var item:profileHolder=e.target as profileHolder;
item.infoBtn.alpha=1;
}

and get this error:TypeError: Error #1009: Cannot access a property or method of a null object reference.

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ActionScript 3.0 :: Compile TweenLite Into Swc?

Feb 21, 2009

How can I compile the tweenLite library into a swc file in order to reference it instead of copying it into the project folder

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ActionScript 3.0 :: Tween Something To X Or Y Using TweenLite?

Oct 25, 2011

whenever i tween something to x or y using tweenLite, it tweens it to the coordinates realtive to the object itself, how to i tween something to coordinates on the stage?

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ActionScript 2.0 :: TweenLite And While Loop - Why Not Work

May 20, 2010

Ive been struggling with this:

import com.greensock.TweenLite;
import com.greensock.plugins.*;
import com.greensock.easing.*;

[code]......

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ActionScript 3.0 :: Attach Sprites Using TweenLite?

Aug 19, 2010

I'm creating visual effects using TweenLite, which currently only manages the tweens for me, can I also attach a sprite at a specific time? (using "delay")

Basically I want to use TweenLite to attach/remove sprites apart from just tweening existing objects.

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ActionScript 3.0 :: RemoveChild After Tweenlite Not Really Working?

Oct 11, 2011

I'd like to remove objects via removeChild after Tweenlite has finished tweening. But it doesn't really work because my objects are still in the DisplayList. I can't figure out the problem so I would be very happy if someone could help me out with this problem.

Code:
//TweenLite.to(sndText, .5, {alpha:0, onComplete:removeChild, onCompleteParams:[sndText]});//does not really work; still in DisplayList
TweenLite.to(sndText, .5, {alpha:0});
TweenLite.to(musicText, .5, {alpha:0});

[Code]...

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ActionScript 3.0 :: Move To New Frame With Tweenlite

Jul 8, 2010

Can you tell me what the quickest code is to go from frame 4 to frame 5 with a 6 second pause on frame 4?, I can't figure it out and I have a deadline today! Heres the current code on frame 4... this isn't working, not familiar with

[Code]...

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ActionScript 3.0 :: Using OnChange Function With TweenLite?

Feb 11, 2011

Does TweenLite or TweenMax support the onChange function?
 
I would like to re-code using TweenLite/TweenMax to get my textbox to numerically display the constantly changing x position of my tween.
 
I did have this code before:
 
I tried some variations with the following to no avail:

nextTween1.addEventListener(TweenEvent.MOTION_CHANGE, onChange);function onChange(evt:TweenEvent):void {mph_digital.mph_counter.text = int((dial_graphics_mph.x * .20528)*10)/10;}
 
also how do i define tweens as variables now with TweenLite / TweenMax?

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ActionScript 3.0 :: Animate On Top With TimelineLite, TweenLite

Aug 11, 2011

I have a simple animation where 5 objects animate via TimelineLite. However, I can't find a way to have better_mc animate over top of the other 4 objects.. Here's my code:
 
import com.greensock.*;import com.greensock.easing.*;
var timeline:TimelineLite = new TimelineLite();
timeline.append(TweenLite.to(better_mc,2,{alpha:1,

[Code].....

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ActionScript 3.0 :: How To Reflect Class With TweenLite

Dec 6, 2011

Why I can't add pixelfumes reflect after I tweened the movie clip using tweenLite (greensock)? The reflect worked fine before I started tweening but disapeared after. No errors are thrown. [URL]

public function addTween(mvclp:MovieClip):void {
mvclp.y = 720 + (mvclp.height/2)
mvclp.x = 730
TweenLite.to(mvclp, 1, {y:360, ease:Back.easeOut, onComplete:addReflect()});
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var r1 = new Reflect({mc:mvclp, alpha:50, ratio:50, distance:0, updateTime:100, reflectionDropoff:1}); }

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Actionscript 3 :: Tween Is Currently Playing When Using TweenLite?

Sep 14, 2010

How can you tell if a Tween is currently playing when using TweenLite?

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Actionscript 3 :: Scaling And Positioning With Tweenlite?

Dec 30, 2010

I have a movieclip with the mesurements of a rectangle. When the application is launched the movieclip is being scaled before placed on the stage as following.

menu.width = 400; menu.scaleY = menu.scaleX;

this is a smaller size than the original. the position of the movieclip at this moment is in the middle on the x and top of the stage on the y. when i click iti would like to do a tween with tweenlite wich scales it to its original(bigger) width and height and position it in the center of the stage on x and y.

the problem is when i position it with tweenlite, it gets done according to its old scale and not according to its new(bigger) scale so the movieclip isnt placed in the exact center of the stage.

I tried to compensate by adding a bigger number on the position so it gets positioned in the right way. But when i click it again i would like it to rescale to its beginning scale and position so it would be very messy to compensate again. Is there any easier way to do this kind of tween?

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Actionscript 3 :: Using Tweenlite To Tween 3d Coordinates?

Feb 26, 2011

im trying to tween a sprite to new 3D coordinates (x,y,z) using AS3 and i would like to use TweenLite to do it but i don't know how?Im not a very experienced programmer, i only started to tackle the 3d possibilities of flash 10 and Tweenlite has been far for my animations.I've been trying to use the QuaternionsPlugin like this:TweenLite.to(myMc, 2, {quaternions:{orientation:new Quaternion(x, y, z, w)}});There's the x,y,z properties but i couldn't figure out what w stand for.I tried an example with the Sprite class below but when i compile it, it says : 1180: Call to a possibly undefined method Quaternion.

package com{
import flash.display.*;
import flash.events.*;

[code].......

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Actionscript 3 :: TweenLite Does Not Work With Object?

Jul 22, 2011

This object is blitted to the canvas by a renderer via the copyPixels method. The object is NOT a display object. It's a Score-object (self made). The Score-object extends an object called BasicBlitArrayObject. The BasicBlitArrayObject extends an EventDispatcher (therefore no display object).I tried to apply several different TweenLite-plugins to my tempScore-object (i.e. TransformAroundCenter, colorMatrixFilter, etc.). But nothing happens. Absolutely nothing.Sometimes I get error messages (when a plugin requires a display object and my object is NOT a display object). So far so good.

According to Greensock (maker of Tweenlite) his engine can tween ANY numeric property of ANY object. So when a plugin like TransformAroundCenter requires a display object for tweening I have to modify the plugin to get it working for my non-display object (tempScore). Currently I can't do that because it's way too hard for m

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Actionscript 3 :: Tween A Variable With TweenLite?

Jul 23, 2011

[code]I get the error #1069: Property _test not found for TweenTest.I also tried this example which does not work for me:URL...

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Flex :: Remove Object From Tweenlite?

Sep 13, 2011

how can i remove object from Tweenlite

private var planeCards:Plane;
protected function animate():void
{

[code].....

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Flash :: Variable TweenLite Is Not Defined

Sep 28, 2011

Im currently getting the following error:"ReferenceError: Error #1065: Variable TweenLite is not defined."I might think its because tweenlite isnt imported correctly, so some path issue - but tried a few things, and still the same.Basically I have my main.fla, where I import a class:path: main. fla /classes / com / myfolder / contact / ContactForm.as.AS: import classes.com.myfolder.contact.ContactForm;In this package I try and import the tweenlite librabry with the following:[code]

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Flash TweenLite Design Pattern

Oct 3, 2011

Just curious. TweenLite/TweenMax is a very common animation library, and I was wondering how someone would classify the design pattern used in TweenLite.For those of you unfamiliar, here's some example code from their website:[code]

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ActionScript 3.0 :: TweenLite Function Won't Work

May 30, 2010

For some reason my TweenLite function won't work. Doesn't give any errors, but it just doesn't do anything and thus the onComplete function won't work to continue the script.

[Code]....

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Jul 7, 2010

Does anyone know anywhere i can download tweenlite for as3 there webpage for download link doesn't work[url]...

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