ActionScript 3.0 :: Rotation Angle For An Item Moving A Long A Path

Oct 20, 2010

I need to move a movieclip dynamically over a path. The movieclip has a front which should remain pointing to front when moving along the path. So I need an angle at which the movieclip should be rotated regularly. This is something similar to the motion guide we have in Flash.

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ActionScript 2.0 :: Moving An Object Given Rotation Angle

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just need the code templet for moving an object in the direction it is angled at(the rotation).

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ActionScript 2.0 :: Moving An Object Given Rotation Angle?

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just need the code templet for moving an object in the direction it is angled at(the rotation)

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ActionScript 3.0 :: Spread Items In A Circular Path With A Right Rotation Angle Facing The Center?

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Flash :: Object Rotation While Moving On A Path

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I have a movieclip moving on a path by means of a tween. At the starting point a (virtual) line on the movieclip is tangent to the path. Is there an easy way to automagically rotate the movieclip such that this line remains tangent to the path throughout the tween?

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Javascript :: 3D Rotation With Axis & Angle?

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I know 3D rotation is well documented on SO and many other sites, but despite reading countless explanations I still haven't figured out where I'm going wrong. My background is in art and design, not math and programming, and I'm never really certain if my angle of attack (no pun intended) is the right one. Rather than paste a patchwork of my dismal code, I'm including an image describing my problem. What I'd really like is a step-by-step worded breakdown of how to solve it. Pseudo code is useful, but I will learn more if someone will just aim me in the right direction or point out common pitfalls.

[Code]...

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ActionScript 2.0 :: Stopping Rotation At A Set Angle

May 4, 2005

I have 2 objects on stage, pane (which rotates) and topbut (which initiates the rotation) Currently onRollOver of topbut rotates pane indefinitely, what I'd like it to do is stop once the rotation has gone through 180 degrees.

[Code]...

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ActionScript 2.0 :: Stopping Rotation At A Set Angle?

May 4, 2005

I have 2 objects on stage, pane (which rotates) and topbut (which initiates the rotation)

Currently onRollOver of topbut rotates pane indefinitely, what I'd like it to do is stop once the rotation has gone through 180 degrees.

[AS]var angle:Number = 180;
_root.createEmptyMovieClip("temp", _root.getNextHighestDepth());
rotapos = function (movie, angle) {

[Code].....

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ActionScript 3.0 :: Flash - Detecting Angle Of Rotation?

Feb 25, 2011

I'm working on an interactive animation for a university assignment. Here in this scene the user is able to turn a safe dial left and right either using on screen buttons or keyboard keys. The trouble I'm having is trying to write an IF statement to detect the angle of the safe dial so when the dial == an angle of rotation the scene goes on to play the next frame of the animation.

Code:
import flash.events.MouseEvent;
import flash.events.KeyboardEvent;

[code].....

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ActionScript 3.0 :: Correction Applied To The Rotation Y Angle When Using PerspectiveProjection?

Dec 28, 2010

I have a stage with and height of :600x400 On this stage i have 3 squares that have a centerpoint in the middle. The square are 90 (width) and 80 (height)The first square is aligned to the left site and the second one in the middle and the third one on the right  The perspectiveProjection is setup using the middle of the stage as it projectionCenter.When i rotate all squares to 90 degrees (rotationY) than only the middle one is now not visible anymore, at that point i want to switch the image inside the square. But at 90 degrees the left and right squares are not invisible..  For the left square that point wouldbe at 90 - 22, and the right one 90 + 22.   Is there a way to calculate the correction value (22) in this example?
 
What i don't want is to give every square it's own perspectiveProjecten , then it would work but you have a completely different3D rotation.The only thing that goes wrong in my example is that the image from the left and right square are not changed at the right time, because 90 degrees on the left square does not mean it it not visible at that point.
 
And here is the code:
 
import flash.display.MovieClip;import flash.geom.Point;import flash.geom.PerspectiveProjection;import fl.transitions.*;import fl.transitions.easing.*
var squares:Array = [c1, c2, c3];

[code]....

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ActionScript 3.0 :: Flash Converting A Rotation Angle To A Direction Of Motion?

May 1, 2011

I have a rotation value in degrees(0-360) and a value for magnitude, ie (1-10 pixels per second).

How to apply this information to determine what to add to an objects x and y values to send the object off in a given direction at a given speed ?

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Professional :: CS5 Bug: Symbol Rotation Points Shifting With Long Timelines

May 16, 2010

I have come across a large, and very annoying bug in CS5. When animating with the same symbols over a long and complicated timeline, the rotation points of symbols earlier in the timeline begin to shift around very slightly. The more you work on the flash, the more they shift, so things that you did right at the start will begin to wobble around all over the place once your timeline gets very big. This is because, as we all know, when you tamper with a tweened symbol's rotation point, the symbol moves out of place while tweening.
 
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I am using a Mac Pro running 10.6.3

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Actionscript :: Count The X And Y Coordinates Of A Point From The Object's Rotation (angle) And Leg's Length?

Feb 2, 2012

how I can count the B point's coordinates (see attached image... or not as I am a new user...pf!). I know the arrow's rotation - so the angle (let's say it is -120), A's coordinates (0, 0) - A is the middle point of the arrow, and that the distance between A and B is 50 px.

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ActionScript 2.0 :: Replace Long Object Path With Short Var?

Aug 15, 2006

This is what I would like to do. Change this:

Code:
this.onEnterFrame=function(){
if (blaah){ videoMC.vLoader.vContainer.holder.gotoAndStop(videoMC.vLoader.vContainer.holder._currentframe+2);

[Code]......

Is that possible, to substitute a long path with a short var. I know it can be done with any object property, but I'm not sure how to do it with a path, b/c what I've done so far doesn't work.

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ActionScript 2.0 :: Moving An Object Along A Specified Angle?

Jun 25, 2006

I have a movieclip that I'd like to move from y 0 to y 500 along a -15 degree angle or any specified angle. How do I do that?

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ActionScript 3.0 :: How To Find Out Moving MovieClip Angle

Jan 21, 2011

How can we find out a moving movie clip's angle. I'm trying to make a shooting game in as3, I need to know the angle of the movieclip(bullet) when it gets hits on the wall. i.e., I have a movieclip named "ball", and which is moving with some speed and the coordinates are initially created by the gun's positions.

Code:
var angle:Number = gun.rotation - 1;
var bubbleX:Number = gun.x-130* Math.cos(angle * Math.PI / 180);
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var ball:MovingBall = new MovingBall();
ball.x = bubbleX;

I need to know, what is the angle of "ball" after it hitting the boundary areas..

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ActionScript 3.0 :: Creating Motion Blur Moving At Angle?

Nov 1, 2009

How to create motion blur which would be realistic at an angle? Applying simple blur filter looks fine if an object is moving vertically or horizontally but if its moving at an angle, its no good...

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Actionscript 3 :: Attaching Movieclips Along A Path With Rotation?

Feb 21, 2012

How would be a class, for attaching a movieclip along a path, with rotation?Like:In a mall map (top view)How to make the movie clip 'foot steps', appear along a line (path) ?A line that should start at a point in the map (entry) and end at another (store).

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Actionscript 3 :: Attaching Movieclip Along A Path With Rotation?

Feb 22, 2012

How could I do: To attach a movieclip (e.g. 'footsteps'), along a path (other movieclip).

That would be within a interval for attaching one movieclip at a time.

I would need rotation, i.e, the footsteps, should rotate according with the path direction.

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ActionScript 3.0 :: Irregular Circle Rotation - Motion Path?

Oct 1, 2009

I have a circle: Width 530 and height 800. I want an object to follow this circle using a motion path, but you cant do that in pure actionscript, so I tried rotating the circle with the object attached, but warping the circle at the same time... so width becomes 530 and height becomes 800... but because the circle has rotated at the same time, it looks like it hasn't moved - except for the object attached.

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var Tween1:Tween = new Tween(circle,"width",None.easeNone,800,530,2,true);
var Tween2:Tween = new Tween(circle,"height",None.easeNone,530,800,2,true);
var myTween:Tween = new Tween(circle,"rotation",None.easeNone,0,180,2,true);

This was the closest... but it still dances around the page before anything happens.... and it isn't reading the sizes properly? 530 isn't 530, but something bigger, and 800 is actually smaller?

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Professional :: 3D Rotation Bug Fixed By MOVING .FLA?

Apr 20, 2010

One of the strangest things I've EVER seen with any software. I teach Animation at a high school. I had my students do the following, using Flash CS4, on Windows XP SP3, with Flash 10 installed. All software latest as of April 2010.

[Code]...

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ActionScript 3.0 :: Moving A Movieclip Towards Its Rotation?

Dec 10, 2010

Basically, what I'm trying to accomplish is moving a movieclip towards the direction it's facing.I've been scoping around the net for different ideas on how to do it, but I've only found AS2 tuts.What I've done already is making the movieclip rotate around it's own center when the user presses either the left or the right arrow-key.What I'm now trying to accomplish is to make the movieclip move forward to the direction it is currently facing when the user presses up and vice versa for pressing down.

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ActionScript 2.0 :: Moving An Object Forward (by Rotation)?

Mar 18, 2011

I have a script that rotates my character using left and right keys. I want the character to move forward to the direction he is pointing at when I press up key.How can I calculate the needed X and Y amounts from the rotation?

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ActionScript 2.0 :: Rotation To Mouse When Clicked And Moving

Aug 6, 2011

The player rotates to the mouse when you click somewhere and moves there. The problem is sometimes when you click on a corner the player rotates towards where you clicked but sometimes starts moving sideways.

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Actionscript 3 :: Moving Randomly-generated Object Based On Its Rotation

Oct 26, 2011

Making a ship game because I am incredibly original.. With that aside, I have a problem. I have a function to fire bullets from my ship based on its rotation which works.. it uses this code on creation: ember ho jis ny mmujhe block kia hai

[Code]...

The above code is in my Ship class so I can easily make the bullets achieve the correct rotation. And to continually update its position, in the bullet's class:

x += Math.cos(rotation / 180 * Math.PI) * speed;
y += Math.sin(rotation / 180 * Math.PI) * speed;

So that all works well. But I have another class, EnemyBullet, which randomly generates and uses similar code to set its direction and movement. In my ship class:

[Code]...

I gather that the rotation is therefore always horizontal, but can't for the life of me see why? Can anyone give me an answer? Assuming it's simple enough because the code I used to setup the rotation is the same working code I have used to turn a movieclip towards the mouse..

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ActionScript 2.0 :: Evaluate An Item Path From A String With Brackets []?

May 31, 2009

I have an SWF that has a var that is a string called fullpath. Now, if fullpath was "game.item1", How would I evaluate it as _level0.game.item1 in brackets [] rather than _level0.game.item1.Basically, how would I evaluate an item path from a string with brackets []? This is AS 2

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Animate Object Along A Moving Path?

Jan 27, 2011

I have a straight line that converges to a point which makes the line curve. I want an arrow to follow the converging line. Motion guides seem to only work with a defined non moving path. How can I get my arrow to follow the moving curving path?

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ActionScript 2.0 :: Attach Mc While Moving Along A Path?

Feb 26, 2007

i have a mc that moves along a path and i have a mc in my library that does a little falling animation. i used the attach movie function to attach it to the tween ed object on the stage. it attaches it mc but it doesn't play past the first frame. is there a way i can make the attached mc appear as the tween ed object moves along the path.(think of tinker bell as she flies the dust falls behind her)

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Actionscript 3 :: Flash: Moving A Movieclip From A Container To Another While Keeping Same Position And Rotation

Feb 22, 2012

I have 2 container MovieClips (mc1, mc2), each of them has a separate x,y, rotation. I want to take a child from mc1 and addChild() it to mc2 while keeping the same x, y, and rotation on the screen so you see the added child mc as if it didnt change position or rotation, just moved to the other MC.

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ActionScript 2.0 :: Find An Angle From An Anchor Point And A Moving Point?

Feb 19, 2005

I know some basic trig. but how do i find an angle from an anchor point and a moving point?

adjecent = _root.anchor._x-_root._xmouse;
opposite = _root.anchor._y-_root._ymouse;
hypotenuse = ((adjacent ^ 2)+(opposite ^ 2)) ^ 0.5;

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