ActionScript 3.0 :: Start A Code Execution After Loading A File?

Jul 16, 2009

I try to execute a code on my Stage, the problem is when I declare my own class on which they load the file (xml) the code start in the background.

I tried to add a listener in the custom class for Event.COMPLETE but it doesn't work because it only affect the custom class, not the whole movie.[code]...

View 7 Replies


Similar Posts:


ActionScript 3.0 :: Way To Start A Code Execution After Loading A File?

Jul 16, 2009

I try to execute a code on my Stage, the problem is when I declare my own class on which they load the file (xml) the code start in the background.I tried to add a listener in the custom class for Event.COMPLETE but it doesn't work because it only affect the custom class, not the whole movie.I tried something like this:

Code:
var xmlLoad: XMLLoadData = new XMLLoadData("navigation.xml");
var menuBox:MenuBox = new MenuBox();

[code].......

View 2 Replies

Multi File Preloader - File Start Loading Files But Does Not Loop?

Jan 6, 2010

what I'm trying to do is make a preloader that will preload about 20 external SWF files before it lets you get to my main file. I want to do this because my main file needs the SWFs to be ready to go once its done loading. I have looked around and i found a few ways to do this with the "if (loadedBytes>=totalBytes)" and the code loops back till the files are done loading... this would be just what i need but i cant seem to get it to work. the file just seems to start loading my files but does not loop and just runs the time-line even once i state what frames i want it to loop.

View 6 Replies

ActionScript 2.0 :: Optimizing Code Execution?

May 7, 2002

I have written a small bit of actionscript code which is designed so that small objects fly across a window from left to right at varying speeds, and then get moved back again with different attributes once they reach the right edge. The code is fully functional.My problem is that this eats a huge amount of system resources, and runs slowly on a 1Ghz machine. Is there a more efficient way to achieve this?

//Frame 1 Code - create 20 objects of varying scale, x/y position and alpha.

dcount = 1;
dupcount = 20;
while (dcount<=dupcount) {[code]......

View 1 Replies

ActionScript 3.0 :: Pause Execution Of Code?

Jul 29, 2009

How would I pause the execution of code? In Python it would beCode:pause(number of seconds)but I have no idea how to do this in AS3. I don't want to pause the frame, only the execution of the code.

View 7 Replies

ActionScript 3.0 :: Timer To Delay The Execution Of The Code

Feb 1, 2011

I am trying to delay the execution of the code within a function. But it is not working. I would like content of the doTour() function execute 25 seconds of interval.

[Code]...

View 7 Replies

Flex :: Measure Various Phases Of Code Execution?

Aug 12, 2011

Is there a way to measure the average time it takes my code to run and each frame to render for my Flex app? More specifically, I know how to use getTimer() but I'm not sure about which events I should listen to in order to do this. I was reading this post and am not sure how you'd figure out how long the actual rendering took (it would seem like it may be the time between the RENDER event fires and the next ENTER_FRAME event fires, but I'm not sure). Also, not exactly sure where the user code happens, or whether I should care about EXIT_FRAME and FRAME_CONSTRUCTED. [code]...

View 3 Replies

ActionScript 2.0 :: Forcing Code Execution Before Moving On

Jul 12, 2003

I am trying to set a couple of _global variables with if-then statement, and just after this, use these _globals in the code. However, the code moves on before the _globals are properly set. How can I make the code wait (no timers, please) until the _globals are set?

View 7 Replies

ActionScript 2.0 :: Code Execution Delay For Unknown Reasons?

May 8, 2009

The following code is on a movieclip being used as a button.The code is pretty simple. Originally the code was just the code after the gap. This code loaded up a movieclip (filtermc) off-stage that runs through an xml file and preloads a form. This takes a second or two, and when finished that newly loaded movie tweens into position. The tween code is on a frame in the 'filtermc' movieclip.

The problem is that in the second or two that it takes for this movie to load, people could click the button a second time which messes up the form/movieclip (everything on it is unresponsive, I think because two movieclips having the same name)

Anyway, I decided to solve this problem by loading a transparent blocker movieclilp in front of this button to keep it from being double clicked. This blocker clip is just a movie that has an empty onRelease function in it so that the button below it cannot receive any new clicks. Also, the button goes to another frame where it says "loading..." to provide feedback to the user.

The Problem When I click this button, there is a delay of about 2 seconds before the semitransparent (for testing) blocker appears. In fact it appears just as the filtermc clip has started it's tween into place.

It is almost like this code is running out of order. The traces come back in the correct order so I know it is not running out of order, but why the 2 second delay before the blocker movie gets loaded up? The button also takes 2 seconds to show the "loading" frame. The traces also have the same 2 second delay.

If I comment out the second half of the code (the filtermc part) then the blocker movieclip pops up instantly and the button changes frame instantly.

PHP Code:

on (release) {
//problems occur if button is pressed twice before filtermc scrolls into view
//this button must be disabled until the filtermc finishes loading

[code]....

View 1 Replies

ActionScript 3.0 :: Allowing The Movie To Run During Complex Code Execution

Jul 17, 2009

I have this complex XML processing code that builds up thousands of objects on stage. This might take some time. Perhaps not that big time to bring up that message about slow code execution, however signifficant enough to cause interface uncomfortabilities. I understand very well that I can restructure my code in order to save all contextual variables, all counters in an object that is passed down to onEnterFrame events that process it a little bit and then pass it further, until the job is done. However, before I go into dissecting my code, I wanted to make sure if there really is not a way how tom tell flash player do it's frame rendering routine while a complex code is executed in background (without splitting it up).

View 1 Replies

ActionScript 3.0 :: Flash - Player Crashing On Every Code Execution?

Feb 29, 2012

Every time I run this code my flash player (projector) is crashing.

function ftwoB(event:MouseEvent) {
navigateToURL(new URLRequest("lessons/lesson2/reading"));
}

[code]....

View 9 Replies

Actionscript 3 :: Flash - Continuing Code Execution After The Error?

Apr 19, 2011

I want to be able to throw an error to be traced to the trace output window and to my flashlog.txt file but continue code execution after the error. Is this possible in Actionscript 3? A try catch will not work either because I need the error to be logged with its call stack.

View 2 Replies

ActionScript 2.0 :: Code Execution - Flash Application Hangs For 3 Or 4 Seconds?

Apr 6, 2009

I am using a while() loop which does its job as soon as I fetch CDATA content from XML. The while() loop basically contains text conversions using replaceText()... Depending on the number of user defined XML nodes, the while loop executes. I see that the flash application hangs for 3 or 4 seconds when this execution happens.

View 6 Replies

ActionScript 3.0 :: Forcing Code Execution Order In Conditional Statements?

Feb 17, 2010

I have created an image gallery where each "slide" is an image loaded by one UILoader component. Everything works, except I noticed that as a user it is annoying to wait for each new slide to load.So, even with my limited knowledge of AS3, I decided to figure out a way to load the next upcoming image before the user requests itone for odd numbered slides, one for even numbered slides. That way, when the user is viewing a slide with an odd number in the first loader, the next image can be loaded into the second (currently invisible) loader and ready to go when requested button would simply toggle the visibility of these two loaders.

function nextButton(event:MouseEvent):void
{
imageNumber++;

[code].....

View 11 Replies

ActionScript 2.0 :: Pause The Execution Of Code For A Set Amount Of Time Before Resuming?

Jun 21, 2006

pause the execution of my code for a set amount of time before resuming?

View 4 Replies

ActionScript 3.0 :: [flash Cs4] - Swc And Code Execution - Stop() Commands Don't Get Executed?

Sep 23, 2009

I'm trying this:

- create some asset in library, export for as in frame 1

- export an assets.swc, and set the relative library path publish option in othes flas that use assets.swc

- Then, there's a Main.as document class that uses other classes tha use the assets in assets.swc

Problems start when some asset has some code inside. Say, a button with stopped event states. Well, the stop() commands don't get executed, so the buttons are effectively instantiated, but their timeline plays until the end. Probably because they're not initialized in the timeline (being exported in frame 1, so, in fact, before).Usually, without swc, to solve this problem one would put all assets in frame 2 and then check for cuttentFrame == 3 (http:url...). This is what I'd really like to avoid. And from here the question: is that possible? Is there a way (in flash, not flax) to use swc to properly get assets containing some simple code (usually stop commands) in their timeline?

View 1 Replies

XML :: Loading File In Flex Before Application Start / Initializes

Jul 22, 2009

I've got a configuration xml file that I need to parse for values before a flex application loads. I've created a static class that allows for the values in the xml config file to be retrieved. I'm initializing this class when the application first loads but as the xml file is loaded with a Loader class that loads a synchronously the class is being asked for values before the xml file is actually loaded - so it is throwing a error. Is there a way to load this xml file synchronously. We cannot embed the file as a class variable as we need to be able to change the values remotely.

View 5 Replies

ActionScript 3.0 :: Loading A File SWF Without Its Code?

Aug 22, 2008

Im making a small application that lets user load any SWF file as the background image, but I want just the graphics from the
loaded SWF no scripts that may come with it. Those anyone know it there a way to block code execution in external files?

View 12 Replies

ActionScript 3.0 :: Complete Code For Loading Swf File ?

Apr 16, 2011

i have a swf file which i want to load into a fla file and export as a new swf file. I understand this part but my actionscript 3.0 code that i put on frame one of the timeline does not work. I have tried every version i have seen online including in adobe's actionscript 3 classroom in a book.... and other books..... i want the swf to run immediately so i dont think i need any event listeners since i am not clicking a button or anything like that... just running the swf at start.

View 1 Replies

ActionScript 3.0 :: Load Movie - The Last Frame Of The Movie Code Execute And Second Movie File Open Up And Start

Dec 3, 2009

I'm currently making an animation which will eventually exceed the 16,000 frame limit (don't ask haha), so, short of making two movies and having to just start up the next one, what is the code for loading a movie? I presume they need to be in the same directory? So basically all I want is on the last frame of the movie the code executes and the second movie file opens up and starts. I guess I'd want the current movie to close, too.

View 1 Replies

ActionScript 3.0 :: "Pause" Code Execution, And Wait For Result?

Apr 17, 2009

Visual Studio had a command "showDialog()" which allowed you to show your form as a dialog box on the screen. The advantage to this was that the code calling the dialog box would pause, stopping execution entirely until the dialog box closed. The benefit was you could write your code as follows (made "actionscriptey"):

Code:
var result:DialogResult = form1.showDialog();
if (result == DialogResult.OK)

[code].....

View 1 Replies

ActionScript 3.0 :: Suspending Execution - Program Flow Doesn't Wait For The Loading To Finish?

Feb 22, 2009

My program reads a rather large data file that is crucial to the display of the program I am making.I have an event listener that waits for my loader to load all data from the file, and it then adds all the data (and parses it) to a 2d array.Unfortunately the program flow doesnt wait for the loading to finish, so when it checks the array, it is still empty because nothing is loaded into the array yet.

View 9 Replies

ActionScript 3.0 :: Load AI File In Flash CS4 Using Code(Like Loading Swf Or Images )

Apr 30, 2009

I have to load AI file in flash CS4 and provide the interaction with user.

View 3 Replies

ActionScript 2.0 :: Stop Loading The Previous Xml When Start Loading Another Xml?

Dec 7, 2009

I have two xmls, xml1 and xml2. Both have same structure, only data are different. Button 1 loads xml1 and button2 loads xml2. Both calls same function to load XML. First i press button1, so xml1 starts loading, but if before xml1 is completely loaded, i press button2, xml2 also starts loading. If for some reason the xml2 loads first i get data from xml2. But when i look at the bandwidth profiler in flash , xml1 is still loading. When xml1 is loaded it will replace data from xml2. SInce i pressed button2 last, i would want data from xml2. So is it possible to stop loading the previous xml when i start loading another xml?

View 1 Replies

ActionScript 3.0 :: Make One .as File Code Interact With Another .as File's Code?

Mar 16, 2010

I am trying to find out how to make one .as file code interact with another .as file's code.like, if I had one .as file that specified options of movies and then when the user clicks on a movie (loaded through xml) it uses code from another .as file to load the correct movie.

View 5 Replies

Professional :: Code To Start & Stop At Certain Timing?

Jun 24, 2010

How can I write the Actionscript3 code if I want to start MyLogo 5 seconds after loading my webpage and then stop for 1minute and loop in the same manner.The following is the code right on my Actions_Layer:

var l:Loader=new Loader();addChild(l);l.load(new URLRequest("MyLogo.swf"));l.x = 17;l.y = 60;
l.contentLoaderInfo.addEventListener(Event.INIT, growLoader);

[code].....

View 1 Replies

Start Writing Code For Mobile Apps?

Jul 27, 2011

I have some basic as3 knowledge and I have built 2 apps. in as3 but I want to use them for mobile systems as I guess for symbians.Which program should I use. I searched here flash lite but there is no forum about it.

View 1 Replies

ActionScript 3.0 :: Code To Start Animation Before It Finishes?

Sep 22, 2009

i have a animation on loop but it does not give the desired effect. is there some code to tell it to start before it finishes.something like at frame 300 start.

View 1 Replies

ActionScript 3.0 :: Looking For Click Link To Start Swf Code?

Jun 15, 2011

What I want is use a one page website like this:Unfortunately I have to have 50 posts first to place a link But on the website of project seven you can see the template named "Mercury" .And place 5 swf players on 5 different locations.Then when I click a menu button to go to an other location on the one page web site, I want to let the swf stop on the page where I am at that moment, and the swf on the location where the link leads to to start.

View 6 Replies

ActionScript 3.0 :: Preloader Code Will Not Start Next Frame When Finished

Aug 25, 2009

I have this code in frame 1 [code]In frame 2 the animation/flash application starts.The preloader works fine BUT when it gets to frame 2 it stops. I cannot get it to start. I think it is a simple issue but I cannot see it.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved