ActionScript 3.0 :: Tweener To Tween Property Of Class
Aug 25, 2009
I've got a property, var angleX:Number; declared right after my class declaration (therefore available to each function in the class). How do I go about tweening this value with Tweener? Specifically, I'm trying to do it in a mouse press event but am stumped by the object i need to pass - the keyword "this" isn't working.
[Code]....
View 2 Replies
Similar Posts:
May 20, 2009
The first on is using the Tweener class and everytime that I press a button it fades out the loaded content of the previous selection, waits for it to finish and then loads the content of the button pressed. Everything works fine with this part. The second code is the on that is using an Array to dynamicaly rollover, rollout and keep selected the buttons.It was also changing the content of the mc that everything is loaded on but without this fancy fade in - fade out...!!
[Code]...
View 2 Replies
Jan 12, 2009
i am trying to change the position while the yoyo is working but the tween object goes to the new position and then back to the old position and continuing to yoyo.
ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var swing:Tween = new Tween(swingObj, "_rotation", Regular.easeInOut, 60, -60, 2, true);
[code]....
View 2 Replies
Nov 12, 2009
I'm wondering if there are numerical limits for the values you can manipulate using the tween class.I am importing mx transitions and using them to manipulate the _xscale and _yscale of a movie clip.. If I understand correct.. x and y scale property is measured in percentage..
is there a limitation on the value I can plug in?
Can I scale.. say.... 1,000,000% (million)
how about 100,000,000,000 !!! (one hundred trillion)
How about limits on _x and _y position values..?to quell any curiosity, I'm essentially trying to control a movie clip that has the appearance of 'zooming' in with button clicks by increasing the scale..
View 0 Replies
Feb 4, 2006
if there is a way to use the _rotation property with the Tweening class to make a movie clip continually to rotate from it's current position instead of starting back at the original position and doing the same rotation again.
I'm trying to make an movie object rotate 90 degrees by clicking on a button and then when you click the button again, the movie rotates 90 more degrees. I don't want it to start over and do that same 90 degree rotation with the Tween class.
View 4 Replies
Jul 9, 2010
Can tweener tween a number?
so i have a variable which is a number and i would like to tween that.
View 1 Replies
Oct 21, 2009
does anyone know how to tween the color of an object with tweener can you. I want to tween from #C1BB00 to #FFFFFF
View 1 Replies
Mar 25, 2010
it is possible to tween a regular number variable instead of a movieclip property with caurina tweener?
View 2 Replies
Jan 22, 2009
For some reason I keep getting these errors:
**Error** Scene 1, Layer 'actions', Frame 1, Line 82: 1120: Access of undefined property Tweener.
Tweener.addTween(barBg_mc, {alpha:1, time:3});
**Error** Scene 1, Layer 'actions', Frame 1, Line 87: 1120: Access of undefined property Tweener.
Tweener.addTween(barBg_mc, {alpha:0, time:3});
Total ActionScript Errors: 2, Reported Errors: 2
Here is my code
Code:
import caurina.transitions.*;
var conn:NetConnection = new NetConnection();
conn.connect(null);
[code].....
View 2 Replies
Apr 22, 2009
how to tween to a frame label on the main timeline using Tweener?
I can get this to work:
[AS]
var Root = MovieClip(root);
function BackToCorridor(e:Event):void
{
Tweener.addTween(Root , {_frame:10 , time:1 , transition:'Linear'});
}
[/AS]
I want to tween to a frame label, but if I put one in there, it doesn't work...
View 6 Replies
Jun 21, 2010
How to import it in Flex?
import caurina.transitions.Tweener;
It says: 1120: Access of undefined property Tweener.
When I do something like: Tweener.addTween(...
View 2 Replies
Mar 3, 2009
So i watched his awesome tutorial on Advanced RollOvers http:[url]....
, Downloaded the source files, and extracted the files, it plays perfectly with the extracted .SWF file. but upon opening the .fla, and re-generating the.SWF file i get this output error
## [Tweener] Error: The property '_frame' doesnt seem to be a normal object of [object ticket_1] or a registered special property.
View 4 Replies
Nov 18, 2009
I would like to use the Tweener class, but I have no clue where I should put the files in my actionscript directory in flash.
EDIT: I tried looking up after some tutorials, everybody is talking about that I should put the "gs" folder in my fla directory, thats not really usefull if there is not even a "gs" directory in the zip I downloaded! All the files are in the "greensock" directory, but when I try to import it I get:
Code: Select all5001: The name of package 'com.greensock' does not reflect the location of this file. Please change the package definition's name inside this file, or move the file. C:gsTweenLite.as
View 5 Replies
Apr 19, 2009
How can I use the easing in the addTween method of the Tweener class?
View 2 Replies
Feb 11, 2009
Using the tweener class to control After Effects/embedded FLVs, I cannot figure out why I can't get all three of my buttons to work. The first one works fine, but the second two do not work at all. They do not even show the pointer finger cursor on ROLL_OVER. I have 3 FLVs each with a named instance and each with a button symbol for a hit spot also with a named instance.
[Code]....
View 9 Replies
Feb 11, 2010
I'm trying to do transition effect with Tweener class.I read the documenation of tweener class, but it didn't solve me problem.[code]
View 2 Replies
May 25, 2008
Code:
function showsubMenu(x,y,thisArray,gotoArray)
{
var curr_item:MovieClip;
[Code]....
now all menuItem's slide in at ones. but i want to slide them in one after the other?
View 4 Replies
Feb 12, 2010
I am working on a UI that makes heavy use of the Tweener class, and which also loads an external .swf that I believe also uses the Tweener class.
After tracking down all kinds of buggy behavior, I'm thinking that the problem is that the loaded .swf is making calls to Tweener.removeAllTweens() *(This is just an assumption) and stopping other tweens that are happening in my UI.
Is this possible, and if so, is it possible to isolate the two versions of the Tweener class so that they don't reference the same object?
View 2 Replies
Apr 29, 2009
I am working on a gallery: the slider rotates the container with the images using Tweener class and easeOutCubic transition. There are 45+ images around the center of the container The movement is not smooth, especially when comparing to the way it would be with a small container. Also, and most important - A rough "snap" appears randomly in the end of the motion.
[Code]...
View 3 Replies
Jun 21, 2006
Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.
View 1 Replies
Mar 4, 2010
If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.
For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).
The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...
is there a solution like cacheAsBitmap which would let the whole clip alpha at once? If it's cacheAsBitmap, i must be using it incorrectly, b/c it's not working!
View 1 Replies
Oct 2, 2010
Am trying to use the Tween class to scale and move a movieclip. Now the movieclip is within the loader, so I need the motion to be controlled by the percentage loaded. Now the code to move the movieclip to its final position is:
var xscaletween:Tween = new Tween(mstone, "_xscale", Regular.easeOut, mstone._xscale, 220, 6, true);
But this is the final location, I want to be able to change the properties of xscaletween, yscaletween, xmovetween and ymovetween as per percentage loaded.As in, within this final boundary limit of the tween, I want, for example, xscaletween, to scale only till 140 till percentage hits 50. Is this possible?? If not is there a workaround?Or do I have to use new tweens within each percentage limit?
View 1 Replies
Oct 27, 2009
I am trying to understand the thinking behind motion tweening using AS3 (rather than doing it on the timeline).I am trying to create a simple platform game, and while this is simply a learning project, I have an movieclip instance on the stage, and using basic x+5 logic I can get the instance to move left and right on the stage accordingly.Trying to make the instance 'jump' is a bit trickier. This is the code I am using:
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....
I thought this code would move the instance from it's current y-position and tween it to it's highest jump point. From here I planned to use a MOTION.FINISH event to tell it to tween back to it's original position.Something strage happens though, rather than tween from the current y position and move up, the instance instantly transforms it's position to y+100 and then tween back to the original position. So it kind of turns out that it is the second part of the jumping action that I want to create.
View 2 Replies
Jan 9, 2011
Lately i discovered MATE (for Flex development) and was wondering: how do i bind a property in a view (actually a navigatorcontent component) to another property in a class so that they stay in synchronization (meaning that whenever the property in the class changes the property in the view also changes).
So if we have a view called Target.mxml and a property targertProp how do we bind it to the class called SourceClass with property SourceProp?
View 3 Replies
Oct 25, 2010
Is there any way to make a movie clip start at a given x and y point, and ends at another x and y point, in 90 seconds?m not getting a good result.The main problem is, I want the movie clip to travel along a straight line. And by this code below the "b" movie clips makes some curves.Heres what Ive done.
"p" is point movie clip
"b" is ball movie clip
fullTime = 90000;_currentTime = fullTime;oldTime = undefined;onEnterFrame = function () {if
[code]........
View 16 Replies
Oct 26, 2010
If you try to make a movie clip travel along a rectangle diagonal within 90 seconds, the movie clip makes some curves.
View 5 Replies
May 13, 2006
What I want to do is tween a number from lets say 0 to 50 using the Tween class. The below is an example of my tween but it wasn't working (*NOTE* i'm using TweenExtended but if you change the tween to Tween only it will be the same thing, i just have a habit of using the TweenExtended class):
[Code]...
View 3 Replies
Nov 10, 2003
Is there a way to tween the set property actions?For example, I have a button that reduces the size of a box by 50%... but instead of making that box just snap to 50% its size, is there a way it can shape tween slowly until it reached the ideal size.
View 4 Replies
Nov 10, 2003
Is there a way to tween the set property actions?
For example, I have a button that reduces the size of a box by 50%... but instead of making that box just snap to 50% its size, is there a way it can shape tween slowly until it reached the ideal size.
View 4 Replies
Mar 18, 2010
I have a button that I want to immediately go to full alpha and a tween that slides it out gently on rollover. The problem is that the alpha is only set for a second and then it goes back to .5 alpha. It seems like the alpha is only set for the first frame in the tween and then goes away as the tween executes the rest of the frames/seconds. How can I make the alpha instantly 100% and then remain for the remainder of the mouseover?
[Code]...
View 5 Replies