Actionscript 2.0 :: Flv Playback Instance Loops Back To First Frame?

Feb 27, 2010

I am importing a .mov file in Flash, which converts it into an .flv, which works fine and dandy, but playback does NOT stop at the end of the video, but loops back to the first frame and stops there. what to do to get it to stop at the last frame? I am just using the flv instance in a keyframe, not using any code to control it, which is a bit over my knowledge level.

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Instance Lost When Go Back From Frame

May 6, 2010

Let's say I have a graphic on Frame 2. I want to make that Graphic to be a button. So I convert it to symbol, as movieclip, and giving its instance a name, let's say... "goButton". So I code it like this

Code:
goButton.addEventListener (MouseEvent.MOUSE_DOWN,goNext);
function goNext(e:Event):void
{

[Code].....

Is there anyway around this? The hard way would be create the button dynamically, but if its not just one button, it would create a lot of coding.

View 7 Replies

ActionScript 3.0 :: Using Arrays / Loops To Control Sound Playback?

Jan 28, 2012

Attached I have a small .fla that basically does the following:

1. A button is clicked (calling the playSound function)
2. The sound is then played, also a small instance of the button is called from the AS library and placed within a sprite that is within a movie clip at the bottom. The event listener is also removed from the main button so it can only be called once.
3. When the small instance of the button is pressed (within the sprite) it stops the sound, removes the icon and re enables the buttons event listener.

It all works fine, and it is worth mentioning I am still new to Flash but getting to understand it more. I plan on having 20 buttons on the screen, and surely theres an easier way then having 20 functions, all more or less doing the same thing!

View 14 Replies

ActionScript 3.0 :: Flash - Using Arrays/loops To Control Sound Playback?

May 22, 2010

1. a button is clicked (calling the playSound function)2. the sound is then played, also a small instance of the button is called from the AS library and placed within a sprite that is within a movie clip at the bottom. The event listener is also removed from the main button so it can only be called once.3. when the small instance of the button is pressed (within the sprite) it stops the sound, removes the icon and re enables the buttons event listener.It all works fine, and it is worth mentioning i am still new to Flash but getting to understand it more (after a little bit of light hearted abuse from a few members ). What i am struggling to understand is how to 'streamline' my code. I plan on having 20 buttons on the screen, and surely theres an easier way then having 20 functions, all more or less doing the same thing!

View 3 Replies

ActionScript 3.0 :: Keeping Sound Turned Off When Movie Loops Back To Beginning?

Nov 30, 2010

I'm working on a Flash movie that includes a simple on/off audio player. At the end of the movie it loops back to the beginning and plays again. if the viewer hits the sound off button it will turn the sound off untill the movie loops and then the audio automatically starts again. The viewer would then have to hit play again and then stop to stop it. Is it possible to fix this? I think that I ned to put a piece of code at the beginning of the movie to check if the sound is off or not and then to continue to keep it off if needed?Here is the code for the sound player I am using...

var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var lastPosition:Number = 0;
mySound.load(new URLRequest("GlidingOnAir.mp3"));

[code]....

View 2 Replies

Actionscript 3.0 :: Using For Loops To Generate Numbered Instance Names?

Jun 27, 2011

I'm attempting with no success to use a for loop to generate numbered instance names so that I may attach an event listener to multiple movie clips at once.Ex: I have 10 movie clips with instance name button_1 to button_10 and I'd like to be able to do something like this:

Code: Select allvar btnName:String = "button_";
for (i = 1; i < 11; i ++) {
[ btnName + i ].addEventListener(etc, etc);
}

View 2 Replies

ActionScript 3.0 :: Creating Instance Names In For Loops To Reference Later?

Dec 22, 2009

I create buttons, but I am trying to give them each instance names so can target them individually but I keep getting undefined property error.

Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var menu_items:Array = ["CHAPTER I","CHAPTER II","CHAPTER III"];

[code]....

View 1 Replies

ActionScript 2.0 :: Refer Certain Variable And Instance Names Within Loops?

Aug 18, 2010

Trying to set up a world of warcraft like hotkey setup for an RPG i'm making for a school project, where you drag spells from the spellbook onto the hotkeys. Understand all the concepts, however, instead of doing a ridiculous amount of if statements, I want to loop the functions. Unfortunately, I don't know how to refer to certain variable and instance names within loops. I shall show you what I have:

ActionScript Code:
for(var i; i<2; i++){
spellbook_inst["spell_"+i+"_inst"].onPress = function(){
this.startDrag();
_root.hold_spell_position_inst._x = this._x;
_root.hold_spell_position_inst._y = this._y;
}}

The "spells" (i.e., icons you drag from the spellbook) are all named spell_(number)_inst, and are movieclips within the spellbook_inst movieclip. I want the drag function to be available for all spells. At the moment, I don't get any syntax errors, but nothing happens, so I presume I have referred to it incorrectly.

View 2 Replies

Professional :: Back Button On Web Browser Goes Back To First Frame Instead Of Actual Last Page?

Oct 21, 2010

I have a Flash website with 3 interfaces( 3 frames with movie clips inside). they have a button that goes to different loaded .html page(text). But once the back button is pushed on the web browser, it always goes back to the first frame instead of the actual last page, which might have been frame 2 or 3.

View 1 Replies

ActionScript 3.0 :: Loop Video Inside .flv Playback Instance?

Sep 11, 2008

I have a movie clip that needs to loop inside a movie clip in Flash. Would someone post the code to paste into the ActionScript window? The .flv has no skin on it. I have done this so that I can put the video file outside of the Flash movie.

View 2 Replies

ActionScript 3.0 :: Video In Flash - Detect When Playback Has Completed And Then Take The Viewer Back To The Main Menu

Oct 13, 2011

I have a couple of questions with regards to video playback in Flash using AS 3. I'm not very good with flash coding so I've used the default video importer to import the video (file > import > import video). However I'm trying to put an event handler in that will detect when playback has completed and then take the viewer back to the main menu. I know it has something to do with NetStatusEvent but not sure how to connect it with the video.

Additionally when a viewer is watching a video, if they click a button below the video it takes them, say, back to the main menu. However the video continues to play in the background. I have put a 'video.pause();' on any button that takes the viewer away from the video, however the video is still loading in the background which isn't the ideal.

View 4 Replies

ActionScript 1/2 :: Can't Loops Single Frame?

Feb 24, 2012

This seems like it should be the easiest thing in the world, but for some reason i can't get it to work.I have 4 frames with code as follows

//frame one
stop();
gotoAndPlay(4);
trace("frame 1");[code].............

View 5 Replies

ActionScript 2.0 :: 2 Loops And Stop Flv On Certain Frame?

Sep 11, 2009

I have a rich media banner, flv+timeline animation that I could make it to stop after 2 loops with the following code:

on 1st fr: var timer = 0
on 2nd fr: var timer = timer + 1
and last fr:
if(timer>1){

[Code]......

View 0 Replies

ActionScript 3.0 :: Stream And Play Back Concurrently While Staying In Sync (concurrent Playback - Buffering Percentage)?

Nov 15, 2010

I have two identical-length videos that I need to stream and play back concurrently while staying in sync. The best I can do so far is keep them about a second apart, but I'm wondering if there's a way to force them to actually stay in perfect sync? Oh yeah: I'm using AS3. (Ideally, I'd just have a series of JPGs instead of the second video and load the relevant image via cuePoint, but that aspect is out of my control.)

Second, what's the best/ideal method of knowing what I can only think of as "percent buffered"? These videos I'm loading are hosted on a Flash Media Server (which I don't have control over or access to, short of loading files from it), and while bytesLoaded/Total works for progressive stuff, I know it doesn't work for streamed stuff. Full disclosure: I know very little about working with serving video in Flash (obvious, I'm sure)(I'm not using the FLVPlayback component.)

View 3 Replies

ActionScript 2.0 :: Control(Play/Pause) The Flv Playback Instance(s) With My Existing Icons?

Feb 3, 2011

I'm making a demo project for myself to learn. The project is somewhat similar to "The Story of Stuff" website.But I making this demo and going step by step. I have a small working project but the video clips are embedded and now I'm launching them externally using the flv playback component.I have only made the very first video clip external that is loaded in using the component. The rest of the clips are embedded.

As you can see I made this so when the picture icons appear and when you click on one the video pauses and when you click the close button on the small window that pops up the video resumes.(un-pause)

Basic time line controls. (Linear)

But of course this does not work when I load the clip externally using the flv playback component.My question is , how can I control (Play/Pause) the flv playback instance(s) with my existing icons?

View 1 Replies

CS3 Typing-Button Interaction - Only Plays Next Frame And Then Goes Back To The Frame Where It Stopped

Mar 20, 2010

I hit enter,it only plays next frame and then goes back to the frame where it stopped. What I've tried was something like:

stop();
Key.addListener(Key.ENTER)
if (Key.isDown.ENTER){
play();
};

I want it to play all the way to the end,not just go back.

View 1 Replies

Actionscript 3 :: If Statement Not Working - Loop Carrera(a Lenghthy Movieclip) From Frame 2 Back To Frame 1

Nov 25, 2011

This is an if stament on a frame on the root. I want to loop Carrera(a lenghthy movieclip) from frame 2 back to frame 1. (For testing purposes) This is the code:

[Code]...

View 3 Replies

ActionScript 1/2 :: Buttons - Take The Movie Back To The First Frame And Works On The Third Frame

Jun 21, 2009

I've got a movieclip acting as a button. Code on the button itself handles roll-over/-out states, and I define an onRelease function in the main timeline as follows:

[Code]...

This code takes the movie back to the first frame and works on the third frame. For some reason, though, the same code on the fifth frame has no effect. The button doesn't do anything. I have tried using the same button, I tried inserting a new keyframe with a new button, renaming the button, etc. and for some reason I just can't get it to work on the fifth frame. If it helps to visualize, I am essentially making a menu. The first frame contains buttons to take you to submenus, located on following slides. This button to go back to the original menu is on each frame with a submenu, but for some reason only works on one of them.

View 1 Replies

ActionScript 2.0 :: If / Then - Loop Back To Frame 1 Once The Next Frame It Hits Is Higher Than 5

Jul 6, 2003

I'm trying to write an if then statement that will loop back to frame 1 once the next frame it hits is higher than 5. For some reason it doesn't work and I could easily go to frame six and add a go to and play but, I'd like to learn what's wrong instead of doing it the easy way.

[Code]...

View 14 Replies

ActionScript 3.0 :: Timeline - When It Reaches Frame 20, It Goes Back And Plays At Frame 5?

Feb 26, 2010

how do you do the following

A movieclip is playing...

When it reaches frame 20, it goes back and plays at frame 5. Then it keeps doing this. To me this is harder than it looks

View 6 Replies

Flash :: Frame Animation Still Loops Every 2 Seconds, Using SetTimeout Or SetInterval?

Apr 17, 2011

I'm using this var timer2 = setTimeout(checkValue2, 2000);

as a frame action in Frame 2, which then triggers checkValue2 which is a piece of function in Frame 1 where all the _global. variables are as well.

clearTimeout(timer2);
gotoAndStop(3); //goto lvl3 - throw
addStage3();

it'd then goto Frame 3, but, the problem is even after clearing, the frame animation still loops every 2 seconds, regardless whether i'm using setTimeout or setInterval. Do you might know of any other way where what I need is, after 2 seconds in Frame 2, it'd then move to Frame 3, which I don't want it to go anywhere yet.

View 1 Replies

Go Back To Frame 1 When The Timeline Reaches A Certain Frame?

Oct 7, 2009

I have a timeline that has some label frames at the very end of the timeline. During the timeline a user will hit a button on a frame and will jump to one of the label frames. On the label frame is another button that when clicked - returns the user to the previous frame. How do I make the movie return to frame 1 - without a button - but before it reaches the label frames? In other words, by simply reaching a certain frame in the movie, I want the timeline to go back to frame 1.

View 3 Replies

ActionScript 3.0 :: Project Looping 3 Times From The Start To The End But Stopping On The Last Frame After The 3rd Time It Loops

Apr 27, 2009

I have no idea how to use AS3 and I was needing to make my project looping 3 times from the start to the end but stopping on the last frame after the 3rd time it loops. I have no idea how to do this without copying all the frames.

View 2 Replies

ActionScript 2.0 :: Automatically Name Frame Label With Instance Name Of Item In Frame?

Mar 11, 2011

is it possible automatically name frame label with instance name of item in frame.

View 2 Replies

MX Playback Hiccup/freezes On Frame

Jun 30, 2010

I finished my flash logo for work and am now having a problem when trying to publish/export/play the file. On frame 110 when the first shimmer crosses the "M" I get a hiccup on that frame, it should be a smooth transition. Once the video plays once the replay works fine, but this is going to be the intro to our website, one time view.

The playback was working great the day before. Today, after some more tweeks, not so good. Only thing I could fathom was maybe too many masks (added 1 more today, 3 in total) were being applied but I tried removing all masks and am still having the same problem.

Visit the link to view intro:Metagraphics Intro

View 2 Replies

ActionScript 3.0 :: Resume Background Music Playback Out Of Frame

Mar 6, 2011

So I have a Flash CS5 presentation which uses ActionScript 3.0, and currently is completely finished except for the addition of background music.

One of the pages has audio files which the user can select and listen to, and another page has video files for the user to select and watch.

As a result, I will need the background music to pause/stop itself before it reaches those frames in the movie, and start itself when leaving those frames.

Alternatively, a button for the user to click and the background music will pause or resume.

I have tried multiple methods, and currently have the background music playing from frame 1 (with the "pause/resume button" event listener) to the end. The pause button will work anywhere in the movie, but the background music will not resume at all - not even from the beginning.

I assume that this is because the song isnt loaded past frame 1?

View 3 Replies

ActionScript 3.0 :: Stop Flv Playback When Exiting Current Frame?

Feb 10, 2010

I have searched countless forums (here and other sites) and still have yet to find the solution I am looking for (hopefully it exists).I have an flv file being loaded by the flv playback component. It all works except that the video (and audio) continues to play even after navigating away from the frame on which the component instance is located.I have found a solution that stops the audio by using:  SoundMixer.stopAll();But the video is still streaming and affects the site's performance.I want to stop both the audio and video, which means using: playbackInstance.stop();However, all the solutions I have come across basically say to add the stop function to all buttons that could potentially navigate from the frame with the playback instance.

This seems completely tedious and bulky, particularly because I have navigation buttons visible from my "main swf" and the MULTIPLE playback instances I have are located inside a loaded swf with its own navigation as well.  By nature of design, the playback instances will not always be on the stage so calling references will undoubtedly throw errors. Of course, there are ways to do all of this with conditional statements, etc. But it just seems like a waste of time.

View 9 Replies

Professional :: Setting A Poster Frame In The Flv Playback Component?

Jul 19, 2010

I just spent 2 hours scouring the web for the answer. All I'm seeing is a whole lot of "how do you do it" and a lot of "do a google search for it'. I found a tutorial for CS4 that looked promising yet when I tried it in CS5 the damned Preview attribute (or whatever) just sits there looking at me. You're supposed to be able to click on it and choose a frame.  I click and double click and nothing happens.

View 3 Replies

ActionScript 3.0 :: Playback Component Move Forward One Frame

Jan 17, 2012

I am trying to get the f4v movie called myMovie.f4v to move forward one frame at a time every 10 seconds. I created a countdown that makes the movie play after x amount of seconds but I need to make the movie advance only one frame and the count again.

import fl.video.*;
import flash.utils.Timer;
import flash.events.TimerEvent;
var flvPlayer:FLVPlayback = new FLVPlayback();
addChild(flvPlayer);
[Code] .....
I need to change this line to step the movie one frame forward kind of a play next frame.

View 5 Replies

ActionScript 2.0 :: [Flash MX 2004] Stop Video Playback When Going To Next Frame?

Jul 8, 2007

I've put together a small website and have managed to teach myself quite a bit but there is one thing that I can't seem to find any info on,on the second page of the site I have a video, which progressively loads into the page, however I would like to make the video stop playing when you go to any of the other pages of the site. I'm sure this is a pretty straight forward piece of code but I can't work it out myself.This is the code I use to start my video playing.....

var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);

[code].....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved