IDE :: Get Sound For First Enemy And None For The Other Two?
Dec 3, 2009
Im doing a little game with three kinds of enemies. When each enemy blows up I'm trying to put in a different sound. Right now I get sound for my first enemy and none for the other two. The code is the same for all(?). Here's the code:
[Code]...
i have NO idea but will continue 2 scrabble around blindly 'till someone throws me a bone
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package {
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[Code]...
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package
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[code]....
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[Code]...
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[CODE]...
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[Code]..
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[Code]...
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Code:
onClipEvent (load)
{[code]....
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