Actionscript 3 :: Detect First Key-down Event Only?
Mar 24, 2011
In the KeyboardEvent object I get on key-down events, is there a way to know if the event is the first key-down, or a repeat when the key is held down? I want to toggle a setting when a key is pressed; I could listen to key-up but I'd prefer the action is taken as soon as the key is pushed... as long as I can stop it toggling back and forth as the key-down repeat events are generated.
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Nov 17, 2011
if I have an event listerner (mouse, keyboard, enterframe,....event) that is being triggered, and when it finishes its event, something that is able to detect the finished event listener and fire out another sets of event.
It works more like MOTION_FINISH in TweenEvent, but it is only available for TweenEvent only, what if I want to detect a mousclick, keyboard, enterframe or even touch event?
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Nov 9, 2010
I've been developing a swf with Adobe CS4.My problem is the following:
<a href="#" onclick="jsonp_func();return false" >click</a>
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[Code]...
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Dec 16, 2010
how can i detect swf close event in ActionScript 3. I need to perform some action while swf close event.
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Nov 2, 2011
Let's say I have two textfields on my sprite.
I like to move textfield 1 when I press left or right arrow keys, but I also want to move textfield 2 when I press space while textfield 1 is moving like...an airplay game (you can shoot a missile while you're moving).
I really like to post my source code...but I actually have no idea where to begin.
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my code snippet:
private function keyHandler(event:KeyboardEvent):void
{
switch(event.keyCode)
{
[Code].....
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Jan 19, 2008
In my application, I need to detect a CTRL-C event. I can detect CTRL-K , CTRL-T , CTRL-U, and a bunch of others, but it seems that CTRL-C is reserved ! First it detects the CTRL , but as long as the CTRL button is held down, it totally ignores C when it's pressed. I know that there was a key combination detection script here on kirupa offered by someone (Michael), but it has this problem as well. how I can detect this combination?? Here is the code Im using to test which key is being detected (Note that debug is the variable name of a textfield on the main timeline, because testing key combination events inside of flash sometimes causes problems):
[Code]...
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Aug 26, 2008
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Mar 15, 2011
is there a way to detect the close event on the Local Storage Settings Panel of the Flash Player?
[Code]..
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Apr 7, 2011
I use OSMF's SWFElement for my project to load SWF file in to main Application but the main app can't detect event from child SWF at all, .CODE in the Main App
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var swfElement:SWFElement = new SWFElement();[code]....
CODE in the Child Flash SWF using Flash CS3 add code in The FLASH TimeLine
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Jun 3, 2011
How can I detect when a user changes a date field - specifically when they TYPE the date as I have set it to editable:
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[Code]....
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Jan 6, 2011
I'm using a keyboard event to detect when a key is pressed. This is what it looks like:
Code:
private function keyPressed(event:KeyboardEvent)
{
switch(event.keyCode)
{
case Keyboard.CONTROL:
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[Code]...
It's worked up until now. I know that all the keys except the last one work because they carry out their function and the trace on DOWN works. However, for the last one, I've tried W and ALTERNATE (and got errors) and ESCAPE and TAB (both not doing anything, not even returning the trace).
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Jun 4, 2011
I'm trying to know if mouse of the user is over my video when the status of the netstream video is "start". I don't understand how.
Code: Select allns.addEventListener(NetStatusEvent.NET_STATUS, netStat);
function netStat(event:NetStatusEvent):void {
switch (event.info.code) {
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Here I would like to detect the mouse position or event. (something like : if mouse over >>>> play with sound >>> else >>> play without sound.
break;
}}
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Oct 17, 2010
I am learning how to do a custom event in AS3. I can do an event in a class but I dont know how to detect events in other classes. I want to detect in main.as an event reached in class player. E.g., a variable reached a value 4 in class payer and dispatches an event so main.as can detect it. This doesn't give an error but my code doesnt output I can deect an event in main from classplayer.
//main
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[Code] .....
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Aug 1, 2011
I'm new for flash. I would like to know I need to fire what event which can detect frame animation finish? I need to pass a parameter from swf to flex to inform frame animation finish.
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Aug 25, 2010
I just want to know if there is any TextChange Event or equivalent to that in AS3? I am currently using Adobe Flash CS3 with my AS3 files and I have to detect whether or not my TextTool's value has changed or not. With my data being integers ranging from -4.440 to 3.560, I obviously cannot use the != operator.
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Jun 15, 2011
Is there any event to detect internet conectivity in flex or actionscript3.I tried URLMonitor and networkInfo classes,is there any other event to detect because in URLMonitor class I need to add an url to it which is not possible in my case and in networkInfo class,it does not get called every time. My requirement is when the application and suddenly if the connection goes off I need to raise an error.
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Nov 12, 2009
I'm having problem with garbage collection in a large, not-so-well-written project that I didn't start. I am getting memory leaks -- and want to make sure that all event listeners on the offending objects are removed. I've gone through the code and done what I can, but still ain't happening -- is there a way in AS3 to take an object and see IF it has an event listener, and to REMOVE that listener -- that is, to remove ALL listeners, without knowing what they are? I know if I know what the EVENT TYPE is then I can use hasEventListener() to figure out if it has a listener of that type (although the presupposes I know all the event types being used), but if I don't know the function that it's subscribing to then I can't remove it.
Or is there some other way to simply nullify an object for GC? I've changed all listeners to weak -- but I think (since the offending objects are FLVPlaybacks) that something in the flash internal setup is still listening to my object (I've gleaned this from FB 4 profiler which I've used in external mode). I would just, at this point, like to see what's going on.
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Oct 26, 2010
If I have a Global Variable
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How do I create an event where i detect to see if it reaches a certain number.
addEventListener(??, Gvariable);
privatefunction Gvariable(event:Event):void
{
}
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Jan 27, 2009
How can I detect when a FLV video is ended in order to dispatch an event?
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Nov 21, 2009
What is the correct event listener to detect a child added to the stage? I tried:
[Code]...
which doesn't work. I also tried ADDED_TO_STAGE but that doesn't fire it either. Do you know the correct way to detect when the child is added? Perhaps I should be attaching the listener to the parent instead?
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Apr 12, 2011
have one mc called mc1, and when the mouse cursor is over it, mc2 is sent to a certain frame and the _alpha set to 0. The problem I have is that when the user continued with the onPress (pressing the left mouse button) after the cursor goes outside of that mc1, mc2 does not become invisible and what I need is to do that, when the user goes out with the cursor of the mc1, the mc2 becomes invisible even if the left button of the mouse is pressed. And now don't detect the onRollOut if the button of the mouse is pressed.
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Mar 25, 2011
I have a customized drag event that works great for most things:
[Code]...
The issue is that when I use this code with wmode=transparent or wmode=opaque the MOUSE_LEAVE event is not detected when the MOUSE_UP event occurs off the stage. Is there a way to detect the MOUSE_LEAVE event when wmode is transparent or opaque? OR Is there a way to detect that the wmode is set to transparent or opaque so that a work-around may be implemented?
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Apr 12, 2011
I have editable grids which are 2-way binded to my model. What I want is to validate my data when user edits any cell before it get updated in model. I have applied my validation at ItemEditEnd handler, but, I want to apply validation in between itemEditBegin and itemEditEnd events.
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Aug 22, 2011
I hava a custom component and it contains a child icon. If I add a mouse-click event listener to both component(click-listener1) and icon(click-listener2), the event dispatched sequence is click-listener2, then click-listener1. I can understand it. But if I add a custom event to component (listener1), and mouse-click event to icon(listener2), when icon is clicked, the component will dispatch the custom event. In my test, the event dispatched sequence is listener1, then listener2. It doesn't match with event-bubbles rule.
In my opinion The custom event is dispatched in listener2, which triggers listener1. Why event flow sequence is not listener2, listener1?
In component.
icon.addEventListener(MouseEvent.CLICK, iconClickHandler);
private function iconClickHandler(event:MouseEvent):void
{
[Code].....
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Jul 7, 2011
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
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Apr 12, 2009
I am having trouble using a custom event in flex. I need to dispatch an event from inside two nested components and receive it in the main application file. The basic set up is a main application file importing a custom "gallery" component.
[Code]..
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Oct 26, 2010
If I have a Global Variable Globalvars.vars.noLoaded which is in many classes How do I create an event where i detect to see if it reaches a certain number.
[code]...
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Jan 3, 2010
The app I want to build is an interactive map for a site I'm designing. In a nut shell, students looking to enter an exchange program should be able to use the map-image (as in, an actual 'map of the world') to preview possible destinations (I've attached an image of the two basic states to clarify).
After an introductory animation, I want a mouse-over to trigger a function that populates the map-image with a series of buttons. I need the buttons to be distributed according to information in an XML file (ie. x/y coords, some information text, and an animation to load upon being clicked). I want each button to call a mouse-over function that loads info data from an XML field and place it in a dynamic text field at the top. Then, I want each button, when clicked, to call a function that animates replacing the map-image with an image of the corresponding travel destination. Finally, I want a button on each image that will clear that image from the stage and call the function that populates the map so the process can start again.
I'm working out of a couple of books on AS3, but I'm a little hazy on how I ought to be constructing this thing. So here's the first place I've run aground: After the intro animation, I want the user to mouse-over the stage and have a second animation play (clearing away the introductory text), and I want the conclusion of the clearing animation to immediately call the map-populate function; but I don't want a mouse-over to have any effect until the introductory animation is finished. Is there an event dispatched automatically at the end of an animation? What is the event listener class?
I'm not sure if I should be storing each of these animations in an independent .fla file or if I should create them on all one timeline and have the program redirect to specific frames.
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Mar 10, 2012
I know the difference between the two, but I never felt the need to use the bubbling feature. If I want to listen to an event from a deeply nested children, I always use the capture phase. Could someone explain to me why I should rather use bubbling, its advantages, and maybe show me a situation in which bubbling would be the only solution?
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Nov 1, 2009
i have a question to ask about asynchronous key controls This was what i did
[Code]...
and i checked with [URL]...?newspage=6249 and it looked more or less the same, so why is it that when i move my character and when i hold down a key, it just keeps on listerning to that keypress event listener, instead of just executing the other event. So say, i tap left and after which i tap right, it will work just fine, but if i hold left and tap right, the event listerner will still be listening to the left key. So, i was wondering could anyone point me in a direction as to how should i make my code stop listening to an event as soon as another event has been dispatched?
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