ActionScript 2.0 :: Random Keyframe Selection On Load
Jun 8, 2007
I am creating a web site for a kitchen company, there are differen images as headers on each page. But on one of the pages they want a flash animation to slideshow their kitchens. The animation is done, but they want it to start on a random kitchen. I have only started using actionscript and am struggling a bit, I've managed to find some coding, but they don't seem to work. What I'm looking for is a code to sit in the first frame to randomly select either frame 2, 12, 22 or 32 to go to and play on from there.
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Feb 15, 2003
I have been trying to get 4 random letter generators to work at the same time as they all load on keyframe 60. However only one will work while the other 3 dont ever show up. I have given an example below if someone could let me know how I would get it to work. I've tried changing the variable 'x' to 'a' but for some reason it still won't work.... i want the result to be 4 random generated buttons that will be used for my menu.
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Dec 6, 2004
i think i may have a challenge for you. I would like to have a flash movie load to a random keyframe in a timeline when the page loads. Basically, i'd like to set up a timeline with say 10 movies. When the page loads, i'd like the flash to randomly select from some predetermined keyframes (obviously where each movie starts) and when that movie ends, jump to another section of the timeline. This way, the loading of the movies is somewhat seamless and it looks like i've made 10 different flash movies.
Even if it's not possible to all load from the same timeline, i'd like to have it play the first movie, then when it reaches an ending frame, it loads another random movie from a directory on the server, and then keeps going and going until it can't stand it anymore.
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Mar 29, 2006
i am creating a game now this is complex but i have been told by my fellow actioncript co worker that its doable, What it is i have a game "Reaction Tester" and It is inside a car going along the road so its psudeo 3d and i have the "walls" and road sorted now i want a movie clip in the road to throw out random objects From a Movie clip, now i will call them from frame names, say..
frame 1-10 is a tween with a box coming down and then frame 11-20 is a cat and frame 21-30 is a hole in the road Etc i want it to call a random frame to frame, to play
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May 3, 2010
What I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).
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Dec 6, 2004
Basically, i'd like to set up a timeline with say 10 movies. When the page loads, i'd like the flash to randomly select from some predetermined keyframes (obviously where each movie starts) and when that movie ends, jump to another section of the timeline. This way, the loading of the movies is somewhat seamless and it looks like i've made 10 different flash movies.Even if it's not possible to all load from the same timeline, i'd like to have it play the first movie, then when it reaches an ending frame, it loads another random movie from a directory on the server, and then keeps going and going until it can't stand it anymore.
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May 11, 2003
Before I ask let me explain the swf. Basically I have a logo (mc) on the first keyframe. Then I have like four more keyframes each containing a different movieclip with that some logo with different animations. Now what I want to accomplish is. onMouseover I want to randomly jump to any of the keyframes containing the animations. To give the effect of a random animations on the mouseOver event.
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Oct 28, 2004
I've searched everywhere and I can't find the answer.I've got 10 keyframes with a image on each one. When the user clicks the button i'd like it to go to a random keyframe
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Oct 28, 2004
I've got 10 keyframes with a image on each one. When the user clicks the button i'd like it to go to a random keyframe.
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Dec 22, 2010
How can I make an array in flash as2 and from there select 12 values assigning them to twelve different variables?So far I got this:
quotes = new Array();
quotes[0] = "one";
quotes[1] = "two";
[code]....
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Jun 9, 2006
i need to be able to make a random selection from three choices. Basically i'll have three seperate .swfs (probably named "1.swf, 2.swf, 3.swf") and also three separate mp3 files (probably named same way).The container .swf will have a function which will probably make a 'random' selection from the three .swfs of which one to load and also make a 'random' selection from one of three mp3 files to load
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Nov 6, 2009
I need to tell a button to go to a random frame of 6 frames. Lets say these frames are 20 to 25.
Now I think I understand most of this except one thing. How do I change this script to pick a number from 20 to 25, rather than 1 to 10?
Here's my starting point:
ActionScript Code:
generateNew = function () {
n = Math.round(Math.random()*10);
};
[Code]....
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Jul 22, 2006
So this is a bit of an unusual problem. I am building an XML based MP3 player. I'm fairly inexperienced with Actionscript, so I copied the code from a friends music player. The code works great - but the player I am making also has 'highlightable' buttons for each song. It is easy enough to get these buttons to highlight when clicked. However, when first opening the player, it opens a song randomly but obviously the song's button is not highlighted. Is there a way to have the player highlight the corresponding button when opening? The cop-out solution would be to just have it open the first song every time. But the random selection could really make returning to the site a new experience.
[Code]....
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Apr 6, 2007
i have a number of movieclips. let's say 20. every movieclip contains one black block - and they're all different in size.
i want to put them one by one in random order on the stage until the space on the stage is filled like this: [URL]
in other words: when only 4 movieclips fits on the stage it shows 4 movieclips, when 8 movieclips fits... etc etc
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Dec 2, 2004
How do I randomly select 1 of 4 tell target movies? (Flash MX Actionscript)
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Mar 19, 2010
how to literally describe what I want to achieve. But I believe it is an easy achievement for someone who is a little familiar with Actionscript (2).
I have a movieclip with backgrounds that fades in and out as the timeline within the movieclip plays. What I wanna do I place an actionscript at frame 1, before any of the background plays, that randomizes a gotoAndPlay function that jumps to a decided frames out of frame 2, 77, 152, 227, 302, 377 etc.
It should be a problem to use the same actionscript after each background has been shown? If it is, its no problem, doesnt matter too much. As long as the first background that is getting randomized is different each time you visit the website.
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Jun 3, 2010
I have a short movie which consists of 6 MCs. What I would like to be able to do is to start the movie on a random clip and then proceed as usual playing each consecutive MC. The movie then loops back round to frame 2 thus avoiding the random selector code which sits on the first frame of the movie.I have tried three different solutions of AS, two of which I got from a 2008 posting on this site from CBadger and although all versions work in Safari and v1 & 3 work in Google Chrome on the Mac. None of them work in Firefox on a Mac (the 1st version displays but doesn't randomise and v2 & v3 don't display at all) and I have not yet tested them on a PC.Here is the code that I have used for each version on the first frame in the root:
Array.prototype.shuffle = function() {
for (var ivar = this.length-1; ivar>=0; ivar--) {
var p = random(ivar+1);
[code]....
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Sep 17, 2009
I'm a designer working in tandem with a PHP programmer on a project where we will display a random image via flash from a selection of images stored on a database. Accompanying this image is a tagline and a path for a button and these variables are sent via a php script. The actionscript then picks up these vars via loadVars and displays them on screen - well, almost.
The tagline is displaying in the dynamic text box with no problems, but I'm struggling with how to display the image in the empty MC I've created (called 'pic') and also to attach the path to the button I've created (called 'projectURL_btn'). I'm fairly sure it's something fairly simple but I just can't crack it.
[Code]...
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Jul 6, 2009
Can I load a swf to a specific keyframe on browser refresh or if sent to another page on the site?Each page will have the same .swf header and I'd like to highlight or animate the header based on the new html page selected.
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Mar 15, 2012
I have a simple flash that has 2 layers 2 images. one image is on the first frame and the other image is on the second keyframe. Actionscript starts on 1st keyframe. What I have it doing is loading frame one stop() reads the actionscript checks the date if the date is met it goes and stops on frame 2 and plays other image:
Everytime the flash refreshes it plays frame one then jumps to frame 2 if the date is met. How do I avoid playing frame one if the date is met what it's doing is playing the first image before the date change and a split second after it plays frame 2. (you see a hiccup)
i need the flash to "preload, check the actionscript before it loads if the date is met automataclly go to frame 2 avoiding frame one all together.
actionscript used on frame one:
stop();
var year:Number = 2012;
var month:Number = 3;
var day:Number = 22;
[Code].....
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Jul 30, 2006
I have a external swf that I want to load into a holder on my main main mc how can I get it to load once the play head hits that keyframe? I have tried an OnEnterFrame but it gives me an error?Below would be the code I would enter after the event handeler:
loadMovie("sse-film-strip.swf", "_root.filmstrip_holder_mc");
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Mar 20, 2007
i'm making a game and to score some extra performance im rendering every frame of every entity into an array of bitmapdata's the first time the frame is seen, and it works well, but its wasting alot of memory because we have alot of animations, and most of them are double framed at least, so more than half of the bitmaps could be ignored if there was a way to determine if a frame is a keyframe or not
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Sep 30, 2006
I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.
While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.
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Feb 11, 2009
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
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Aug 17, 2007
im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:
[Code]....
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Jun 16, 2010
My flash app needs to popup a browse file dialog box and select an audio file. After selection, it will then play the audio file inside flash.
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Nov 16, 2010
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button.
I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
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Nov 16, 2010
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button. I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
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Sep 28, 2003
I have multiple movies that I loaded one at a time depending on which option is selected. I would like to load movies in the background while they are browsing one selection. Is it possible to load a movie without loading into target? So that when they select a different option it will have already been loaded in the background and would just have to be displayed in the container.
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Nov 11, 2010
I never realized that fl.getDocumentDOM().selection doesn't retain the selection order... <sniff>. I was hoping to build relationships based on the order. I guess I took if for granted that tools like Maya and Max store the selection buffer in order of what was selected. I'm trying to avoid: Select Object, <Press 'Parent' Button>, Select Parent, <Press 'Parent' Button>
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