ActionScript 2.0 :: GotoAndPlay Inside A Movieclip

Apr 28, 2005

In the game there is a scene (called scene 1) in that scene there is a movieclip.. Inside that movieclip there is alot of frames, and on the last frame there shall be a gotoAndPlay script that makes you go to scene 2 that is outside the movieclip... I have tried with gotoAndPlay("Scene 2", 1); and stuff, but it doesn't work

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ActionScript 2.0 :: GotoAndPlay Inside A Movieclip?

Apr 28, 2005

In the game there is a scene (called scene 1) in that scene there is a movieclip.. Inside that movieclip there is alot of frames, and on the last frame there shall be a gotoAndPlay script that makes you go to scene 2 that is outside the movieclip... I have tried with gotoAndPlay("Scene 2", 1); and stuff, but it doesn't work

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Professional :: Possible To Have A Button Gotoandplay A Frame Inside A Different Movieclip?

Mar 22, 2010

hi i am having trouble getting my buttons to work right in flash cs4. is it possible to have a button gotoandplay a frame inside a different movieclip? if so how?

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ActionScript 2.0 :: Animation Inside MovieClip - GotoAndPlay Never Works

Jan 25, 2007

I have an animation inside a movieclip thats located on the main timeline. There is a stop on the first frame of the movieclip, and whenever I try to do the _root.MC.gotoAndPlay(2) it will play like one frame then stop.

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ActionScript 3.0 :: Code The Button Inside The Movieclip To GotoAndPlay To Frame 1 On The Main Timeline?

May 11, 2011

ive made a simple game for a uni project, when you get game over a movieclip comes up and inside the movie clip there is a button to restart the game. how to i code the button inside the movieclip to gotoAndPlay to frame 1 on the main timeline?

[Code]...

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Flash8 :: Button Outside A Movieclip To "gotoandplay" Inside The Movieclip?

Aug 12, 2010

I have a frame with a movieclip in it (named "theclip" in the library and has the instance name of "guy"). The movieclip has two frames with stops on them. The second frame inside this movieclip has the label "guy2"

Now back in the basic frame i also have a button (outside the guy movieclip) that i'd like when i press it it jumps to the "guy2" frame of the "guy" movieclip.

Code:
on (release) {
gotoAndPlay("guy2");
}

what do i add to the script that makes it refer to the movieclip? Is there a line like the _root or _parent and so on?

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ActionScript 3.0 :: GotoAndPlay From Inside A MC To The Main Timeline

Aug 15, 2009

I`m a AS2 user, having a few problems getting adjusted to AS 3. What I want to do: In my stage I have 3 movieclips:

- Intro (frame 1)
- Main (2)
- End (3)

In the movieclip Intro i show some pictures etc, when it comes to the end, i want to go to the 2nd frame on the MAIN timeline. This used to be _root.gotoAndPlay("main"); using the hierarchy allways starting from _root or _level0. or _parent... I have tried searching but am not sure how to lookup this problem. I would be really happy if someone could post me a link how to address movieclips through other movieclips or starting from the root in AS3 and for the right code to use the function gotoAndPlay to go 1 frame further in the main timeline.

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ActionScript 3.0 :: Flash Button Inside MovieClip Inside MovieClip Doesn't Dispatch Event

Jan 25, 2012

I have a Button that is inside MovieClip1 which is inside MovieClip2; yet when i click the Button it doesn't dispatch Event.

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Button Inside Of ScrollPane To GotoAndPlay Frame On The Main Timeline?

May 5, 2011

I have a scrollPane on my stage, and I have a movieClip inside of it with a bunch of buttons. When you click on one of the buttons, I need it to gotoAndPlay a frame label on the main timeline. So far I cannot get this to work.

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ActionScript 2.0 :: Using GotoAndPlay From Inside A Movie Clip To Go Back To The Main Timeline

Aug 12, 2009

I have a ten-frame Flash doc. Seven of these frames have movie clips. What I want to do is be able to have a user navigate to another frame in the main timeline by clicking a button at the end of each movieclip.

I'm using this code:

on(release){
gotoAndPlay("Scene 1",6);
}

[Code]....

And I"m not getting errors but it's not working when I launch the movie.

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IDE :: GotoAndPlay Button - Play Frames 5-10 On A Movie Clip Inside The Current Frame?

Nov 23, 2009

is there anyway to have a button play frames 5-10 on a movie clip inside the current frame, as well as skipping to...lets say...frame 10 of the scene?

i want to create a site where buttons go to different pages, but those pages have animations in and out.so if someone is in one page, and clicks a button to go to another, that page plays the "out" animation while the other page plays the "in" animation.

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ActionScript 3.0 :: How To GotoAndPlay Another Movieclip

Sep 27, 2009

im using as3 to make buttons, and basically when you click on something, all other tabs close, i can not get this to work....

invisible.addEventListener(MouseEvent.CLICK, fn_tab3_1); // invisible is the invisible button, mouse move in this area triggering this event//
function fn_tab3_1(event:MouseEvent){

[code]....

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ActionScript 3.0 :: GotoAndPlay From Different Movieclip?

Feb 22, 2009

I have a movieclip on the stage instance name: "man_mc"and another movieclip on the stage named: "tree_mc"At the end of the timeline in "man_mc" I want to call the"tree_mc" to gotoAndPlay('fall').I've tried tree_mc.gotoAndPlay('fall'); and a few others

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Flash 9 :: Gotoandplay Using A Button Or Movieclip In AS3?

Aug 23, 2008

I have a video that starts after an introduction is played.it plays fine but my members are asking for a non autoplay video. So I'm trying to put a "start video" button or movieclip to start the video manually.

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ActionScript 3.0 :: GotoAndPlay WITHOUT A Button Or Movieclip?

Oct 9, 2009

Is there a simple gotoAndPlay code to tell a scene what scene to go upon completition?I know they automatically go to the next scene in the timeline, but I have multiple scenes that I want to play through and all link to the same scene. I want to do this without a stop(); and without the user having to click a button or movieclip...

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ActionScript 2.0 :: GotoAndPlay Next Scene Within MovieClip

Jun 23, 2010

I want to have an animated button that go's to the next scene and plays. This is the code I have on the button inside the movie clip:

ActionScript Code:
on (rollOver) {
gotoAndPlay("rollover");
} on (rollOut) {
gotoAndPlay("rollout");
} on (release) {
gotoAndPlay("Scene 2", 1);
}

For some reason this doesn't work? Is the problem that the code on the button is within a movie clip?

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ActionScript 3.0 :: Triggering GotoAndPlay From Within MovieClip?

Apr 2, 2008

How do I trigger gotoAndPlay(1, "Scene 2") from within a MovieClip?

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ActionScript 1/2 :: Create HitTest And GotoAndPlay MovieClip

Jul 21, 2011

I have three symbols. First is a Shield MovieClip, where in the first frame I have placed a stop(); Action and the second frame is where the animation starts..Second is a Ship and third is a PowerUp. Inside the Ship symbol, I placed the Shield MovieClip. I wanted to create a hitTest when the Ship hits the PowerUp, the Shield MovieClip inside of the Ship will start playing.

This is my code that doesn't work:
if(this.hitTest(_root.ship)) {
root.Ship.Shield.gotoAndPlay(2);
}

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ActionScript 3.0 :: After MovieClip Finishes GotoAndPlay Frame?

Apr 1, 2010

How to jump to a frame (gotoAndPlay) on the ROOT (or any frame anywhere) right after a movie clip is done playing. This is AS3 on Flash CS4.

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ActionScript 2.0 :: GotoAndPlay - MovieClip On 3rd Frame Not Playing

Aug 3, 2004

I'm making a flash site but I'm having a little problem: I preload my site with this code:
Code:
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded / bytes_total;
this.loadBar._width = getPercent * 200;
this.loadText = Math.round(getPercent * 100) + "%";
if(bytes_loaded == bytes_total) {
this.gotoAndPlay(3);
}
This code works perfectly when I test it, but if it goes to frame 3, the MC's on that frame won't start playing... ? If I just remove the frames with the preload bar (so frame 3 becomes frame 1), all works perfectly...

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ActionScript 3.0 :: GotoAndPlay MovieClip On Stage At Certain Time?

Oct 12, 2010

I am trying to get a movieclip that is on the stage to play at a certain time. it isn't working (not getting errors) and I'm so lost. The odd thing is, it is not just not doing it, but doing something else: it is going to the frame and stopping.

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ActionScript 2.0 :: Microphone Triggered To GotoAndPlay Movieclip?

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I have attempted with little (read as: none) success in having movieclip(s) play when triggered via Microphone activity/silence level. I would like to have the microphone act as a simple trigger that plays movieclip(A) depending on silence cut off level and loudness of microphone input.

If The mic user were to speak into the mic relatively loud, movieclip(A) would play.As soon as the mic level decreases; movieclip(A) would either play in reverse, or play another movieclip. (MOVIECLIP B) .The idea is to have an simple animated mouth open and close in time to microphone input.

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ActionScript 2.0 :: GotoandPlay In Movieclip - Image To Fade In And Out

Nov 21, 2004

I'm using movie clips to make buttons because I want a image to fade in and out. When you click on it it should jump to a different frame but it does not happen. I'm not should if it's trying to go in to the frame in the movie clip or or not. How do I get that movie clip when I use the on release to gotoandplay on the main sence and not the movie clip? There was an image in the background but for size, I had to delete it to upload it. Not important but pointing it out for some reason.

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ActionScript 2.0 :: Goto And Play Scene - _root.gotoandplay And Even Scene1.gotoandplay Won't Work?

Nov 9, 2007

For some reason i'm having problems swapping scenes in my flash movie. At first i put the action in a "actions" named layer and a link to a button. So basicly when scene1 loads the frame 1 action is "stop ();". The viewer clicks on button1 which has a code of;

[Code]...

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ActionScript 3.0 :: OnEnterFrameHandler + GotoAndPlay To Control Embedded Movieclip

Jun 2, 2010

A method I've used many times on AS2, is not working in AS3. I'm using a gotoAndPlay command within an Event.ENTER_FRAME loop to go to a particular frame on the timeline that holds a movieclip containing a looping movieclip.

[Code]...

It successfully moves the timeline to the "goright" and "goleft" labels, but the problem I'm having is that it never gets past the first frame of the embedded movieclip - clearly because it is resetting the mc every time the onEnterFrameHandler is called.

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ActionScript 3.0 :: GotoAndplay From The Instance On Stage To MovieClip In Library?

Nov 2, 2010

I am trying to learn ActionScript 3. I have a MovieClip called Ship in the library and have made class of it called ship. The Ship movieClip glows from Frame 6 to indicate when it crashes into an asteroid.The myShipMovieClip child is controlled by arrow keys and asteroid approaches. The hitTest works but I cant get the ship to glow i.e. from the timeline go to the Ship MovieCli in the library and go to frame 6 to start it to glow. I have managed to do this in ActionScript 2 but have tried for the last few days to try and do it in AS3here is my code :

import flash.events.KeyboardEvent;
import flash.events.Event;
import flash.display.MovieClip;

[code].....

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Actionscript 3.0 :: Make An Event Listener That Will Tell My Movieclip To GotoAndPlay A Different Frame ?

Mar 15, 2010

How do I make an event listener that will tell my movieclip to gotoAndPlay a different frame if x is < than 100?

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ActionScript 2.0 :: If Movieclip Leaves Movie Boundaries, GotoAndPlay New Frame?

Jun 4, 2010

I am using an older version of flash. This is technically a game question but it is in older flash.My MC is a movable char that can jump, fall, and land on platforms. I would like to program a way for if the char falls and doesn't meet ground (i.e. falls out of view entirely) for a new frame to play on the main timeline OR for a movie clip to load asking it to try again OR for the game to start over completely. Whichever method is easiest.

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Actionscript 3.0 :: Call A Movieclip Using The String Class Together With It's Instance Name To Use GotoAndPlay() Method

Sep 20, 2009

I just want to ask if is it possible to call a movieclip using the String Class together with it's instance name to use gotoAndPlay() method. I know how to use the instance name and the method but then what if I want to use a string together with the instance name and the gotoAndPlay.

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ActionScript 2.0 :: Activate A RollOver-function When The Mouse Rolls Over A Movieclip Inside Of A Movieclip?

Apr 17, 2010

I am trying to activate a rollOver-function when the mouse rolls over a movieclip inside of a movieclip.On the main window (root), first you rollOver a button where a window shows up with more options (movieclips).From stage, my first movieclip is called "catapultas_read_more" which leads to amother movieclip called "pic1_mc". The label that is going to play when mouse over on pic1_mc is "rollOn".I tried this.gotoAndPlay("rollOn); directly inserted to the movieclip, but the movieclip inside pic1_mc never starts

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