ActionScript 3.0 :: Flash Running Function From A String?

May 25, 2010

If I have the name of the function I want to run in a string called function_name and the params I want to pass to the function in another string called function_params, how would I could this to go in a button with the following code:

mc.button1.addEventListener(MouseEvent.MOUSE_DOWN, button1_handler);
function button1_handler(Event:MouseEvent):void {
// Dont know what to put here

[code].....

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I was wondering if this concept is doable:

Scenario:
4 areas on 1 stage which are quite similar (eg webcamconference, each area has the same functions)

Buttonobjects are numbered(eg area 1 has playbutton1,mutebutton1,namebutton1,namelabel1, etc)

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this should do the trick via dynamic Nr at the end of each default button(eg playbutton)
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I've got a bit of an odd issue. I have a class called UIObject that has a private property called _id. I have a getter/setter for it, and I extend UIObject by a class, lets say,MenuButton. Inside of MenuButton I have this function:

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[Code]...

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ActionScript 3.0 :: Running A Function On A Specific Frame?

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package {
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[code].....

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I have a loop that is supposed to run a set of functions and output movieclips on a main movieclip. Each of these smaller movieclip is supposed to be a tile. The code below is supposed to make 50 movieClips each one from a different reference on the tileSheet. However it outputs 50 of the exact same movieclips.

Code:
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[Code].....

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1. I have created a custom class with a variables and a function

function myNote(myNumber){
var myNumber;
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I'm trying to get the bandwidth outputted on my flash player and the weirdest thing is happening. I have the following code:

[Code]...

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When I use:
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I would like to keep strict mode on if at all possible:

Usually I can just do this

Code:
for(i=0;i<a.length;i++)
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1,70,2415,54740,916895,12103014,131115985,11987747 [code]..

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[code]...

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