ActionScript 3.0 :: Hit Test Between A MC And Mouse?

Dec 13, 2010

I have a slider for a volume control. After adjusting the slider if you let go and you are not over the volume area I want to automatically hide the volume control. Because I disable the ROLL_OUT listener when you start dragging (in case you come off the area while adjusting the volume) I need to test if the mouse is over the clip when you release the mouse.[code]...

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ActionScript 2.0 :: How To Test If The Mouse Is Over A Movie Clip?

May 16, 2009

I just wanted to know how to test if the mouse is over a movie clip.Like I want to keep printing "hello",if mouse is over a movie clip mc1.is it different for a button.

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ActionScript 3.0 :: Hit Test Or Mouse Over Listener In One Class?

Feb 16, 2011

Im tring to remake most of my projects that i've created so far in class's and packages but it seems to be a mission.

I have the gameMain_Controls class which is the linkaged to the actually fla.
then i have a custom cursor class and a char class the gameMain_Controls pulls objects into the stage as children of the background fron the char class.

now my problem is to get the cursor to hittest of mouse over and at least do a trace out put:
 
code im trying at the moment which is also in a different class ...called the rollOver_Controls:
 
if (flap_Control.flap.hitTestObject(Dino_Control.layla))
{
trace("lal hit");
}

[Code]....

but the hittest jsut never occurs im guessing the problem is which the location of the object, the container i mean ...but when i try to link it that way i get even more problems

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Flex :: Test Spark Components In FlexUnits Visual Test Environment

Sep 17, 2011

I'm trying to test a custom Flex 4 skinnable component, using the FlexUnit UIImpersonator class. If I run my tests from a FlashBuilder Spark only project everything works fine. If I try to test from a project with the mx component set on the classpath I get a "getElementIndex not available in non Flex 4 projects" error.Can I unit test spark components in FlexUnits visual test environment while still having the mx component set on the classpath?

UIImpersonator delegates it's method calls to a "testEnvironment".The implementation used for this "testEnvironment" is decided by the VisualTest EnvironmentBuilder class and the FlexEnvironmentBuilder class. If the FlexEnvironmentBuilder class can find the "mx.core.Container" on the classpath it returns a MX environment, else a Spark environment. Only the spark environment has valid implementations for Flex 4 relevant method calls on the UIImpersonator - like the addElement method.

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Professional :: Buttons Don't Work When Test Movie/Test Scene?

Aug 4, 2011

My buttons only work when I click on them on the stage while having the "enable simple buttons" option on. They do not work if I try to "test movie," "test scene" and publish it to a SWF. Nothing responds whenever I am in these modes. I am using Adobe Flash Professional CS5 Actionscript 2.0.
 
This is the code that I put in for the buttons:
 
[Code].....

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ActionScript 3.0 :: Movie Works In Flash Test But Not Html Test?

Aug 30, 2009

i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).

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ActionScript 3.0 :: Hit Test Point NOT Detecting A Bottom Movieclip If The Mouse Is Over The Top Movieclip?

Oct 2, 2009

i have 2 intersecting movieclips.

is there a way to hit test point NOT detecting a bottom movieclip if the mouse is over the top movieclip?

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ActionScript 2.0 :: Test Movie Works But Test Scene Does Not

Mar 19, 2009

I have two scenes in my flash file and in scene 1, first button takes you to frame 2 where movie clip is -works

on (release) {
gotoAndStop("scene1",2);
}
second button takes you to frame 3

but on scene 2 that performs same function as scene 1, the first button

on(press){
gotoAndStop("scene2",2);
}

instead of going to frame 2 goes to frame 3. and the second button goes correctly to frame 3.that happens when i test scene! when i test movie all buttons work properly.

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Flex :: Access The Test Name Of A FlexUnit 4 Test?

Jan 21, 2010

In FlexUnit 1 it is possible to access the name of the currently-running test using the TestCase.getName() method because all tests subclass TestCase. In FlexUnit 4, however, there's no base class for tests; the tests are identified by annotations. So, how can I replicate the getName() functionality in FlexUnit 4?

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Flash :: Packet Loss Test Like In Ping Test From Flash Technologies?

Feb 22, 2012

Does any one have a idea about how to do a packet loss test like in ping test from flash technologies (Flash or Flex)?

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ActionScript 3.0 :: When Mouse Down On The Menu And Then Drag The Mouse Off Of The Menu AND Off Of The Stage, I.e The SWF (whilst In Mouse Down) And Then Mouse Up Completely Off Of The Stage?

Jun 24, 2010

I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.

Code:
stop();
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;

[code]....

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ActionScript 3.0 :: Cant Test In FF?

Apr 14, 2011

I can test my flashbuilder 4 AS3 project in IE as this is the default browser but I cant test in firefox as nothing appears on screen?
 
I go to prefernces and set FF as the browser but nothing displays when running the AS3 app?

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IDE :: Test To See If The S Key Is Pressed?

Sep 26, 2009

How can i test to see if the S key is pressed? (all i need to do is gotoAndStop)

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IDE :: Best Way To Test Movie?

Mar 24, 2010

Just wanted to know if any of you know the best way to test your project? We all know pressing (control + enter "Test Movie") will let you test the movie, but what if you have tons of art, music, and other stuff in your library? It can take quite a long time to load, just to test the movie. Anyway around this? Is there anything else I can do (already removed music, but need other art and graphics) to be able to test quicker?

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IDE :: [cs5] Only Test-out A Certain Portion?

Feb 9, 2011

I am creating an animation with sound.The sound syncs with objects.Everytime I synch an object with a sound, I test the animation out by hitting cmd+enter.Is there a way to only test out a certain portion?It's a big time waste to test the whole animation every single time.

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ActionScript 2.0 :: Mouse.Show Doesn't Work On Safari(Mac) And Mouse.hide On Firefox

Jul 27, 2011

These issues only appear on Safari and Firefox on Mac.I tested with Opera and Chrome and Windows (inc. IE), but they work fine.

Mac OS 10.6.8
Firefox 5.0.1
Safari 5.1
Flash CS5.5

1 Hiding the original black arrow cursor (Firefox only)When cursor rollovers to an Invisible button (oneBtn), I want to show custom cursor (newCursor) and hide mouse. But Firefox shows the custom cursor as well as the black arrow...

2. Mouse.show doesn't work only on Safari, Mac.When rollout to the invisible button (oneBtn), the custom cursor (newCursor) hides but the mouse doesn't appear. This happens only on Safari.

stop();
Mouse.show();
newCursor._visible = false;

[code].....

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ActionScript 1/2 :: Focus On Mouse Position When Zooming Movie Clip Using Mouse Wheel?

Oct 29, 2009

I have a map application that when I use the mouse wheel the map will scale up or scale down. The next thing I want to do is to focus on the mouse pointer while zooming on the part of the map.

I have this code...

function focusMousePosition(){    onMouseMove = function (){        Stage.width = _root._xmouse;        Stage.height = _root._ymouse;        updateAfterEvent();    }}
var mouseWheelListener = new Object();var wheelNum:Number;
mouseWheelListener.onMouseWheel = function(wheelNum){    focusMousePosition();    if (wheelNum > 0){        map._xscale *= 0.9;        map._yscale *= 0.9;    }else{        map._xscale *= 1.1;        map._yscale *= 1.1;    }}Mouse.addListener(mouseWheelListener);

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ActionScript 2.0 :: OnPress Doesn't Work If The Mouse Button Is Pressed Again But The Mouse Is Not Moved?

Jul 26, 2006

I have a very simple piece of code but it has one very annoying bug. When I press the button a second time, the code doesn't work. The only way to get the code to work is by moving the mouse a tiny bit, or moving the mouse off the button and back on. make a button that can be clicked many times without moving the mouse?

Code:
randommultiquiz.onPress = randommultiquizOnPress;
function randommultiquizOnPress() {
_root.attachMovie("connect", "newconnect", 200);
newconnect._x = 0;

[code]....

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ActionScript 3.0 :: Use A Movie Clip To Block Mouse From Activating Stage MOUSE OVER Event?

Oct 26, 2010

Is it possible to use a movie clip to block the mouse from activating the stage MOUSE_OVER event?

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ActionScript 3.0 :: Movieclip Being Dragged Is Blocking The Mouse From Initiation Mouse Events Properly?

Jun 2, 2010

In a project i'm doing I have a custom cursor, using the start drag command and mouse.hide. the issue being that the movieclip being dragged is blocking the mouse from initiation mouse events properly.

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ActionScript 3.0 :: MOUSE_OVER Listener - Animation Is Triggered Both On Mouse Over And Mouse Out Events

Aug 2, 2009

I have a movie clip I am using as a button (instance name btn1) and I added an event listener to it (using the following line): btn1.addEventListener(MouseEvent.MOUSE_OVER, animate1); the function "animate1" triggers some small animation when the mouse is over the movieclip. my problem is that the animation is triggered both on mouse over and mouse out events.

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ActionScript 3.0 :: Mouse Events Fail To Trigger If Mouse Move Too Fast?

Nov 18, 2009

It has been awhile since I have worked in flash.Right now I am working on something where I would like a panel to disappear when someone mouses off the stage.stage.addEventListener(Event.MOUSE_LEAVE, leaveHandler); It usually works fine but if I move my mouse really fast it doesn't fire. I have also tried the same thing using a custom invisible button that surounds the perimeter of the stage and I have tried ROLL_OVER and MOUSE_OVERand again, if I do it too fast my event doesn't fire (I am using trace)I can't find anything on the net about this - is this typical of flash that if you move your mouse too fast you break it? Do I need to increase my frame rate (I would really rather not because I have perfectly timed animations - I am at 30 frames per second)

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ActionScript 3.0 :: Time Out Function When No Mouse Clicks Or Mouse Holds Detected?

Mar 29, 2010

i was trying to do in the above subject title... I have now decided to create a project using AS3 and would again be in any of your debts if you can guide me towards a similar code / function to the following:

var nTimeoutId:Number;var nTimeTolerance:Number = 6000;
import mx.utils.Delegate;
_root.onMouseDown = Delegate.create(this, setUserActivityTimeout);setUserActivityTimeout();

[code].....

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Professional :: Get Small Rectangle To Appear (with Text) & Move With The Mouse When The Mouse Is Over Image?

Dec 27, 2011

when the mouse rolls over an image, text appears (in a small rectangle) and it moves with the mouse, only while it is still over the image.
 
Or at least, does anyone know what this is called or how to do it?

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Flash :: Mouse Event Handling (Make Symbol Transparent To Mouse)?

Feb 3, 2010

I have a flash that has a background symbol that responds to CLICK event. On top of that symbol I have a sprite that contains a Bitmap with transparent pixels. Both of them are added to the stage, so they are not related directly.

I want clicks on the transparent pixels on the sprite to go straight through to the background. I have read about mouseEnabled / mouseChildren but have not been able to make these work. The symbol ignores the mouse events when I use them, but does not pass it along as if its transparent.

Is this possible to do with flash? Or will I have to re-route mouse events?

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Flash 10.2 :: Update Hardware Mouse Cursor Immediately, Before Mouse Move?

Mar 13, 2012

As of Flash 10.2, Flash supports hardware accelerated mouse cursors:[URL]..Unfortunately, the mouse cursor doesn't update until AFTER the mouse moves. You can see this behavior on the web page above. If you click "Set to custom cursor" in the sample app at the bottom of the article, you'll see that the cursor doesn't change until you move the mouse.

Anyone have a trick for updating the mouse cursor immediately, before the user moves the mouse? I tried doing Mouse.hide(); Mouse.show(); but that doesn't work.

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ActionScript 2.0 :: Mouse Scroller - Images Won't Move Depending On The Mouse Movements

Jan 12, 2011

I am creating mouse scroller and when I insert actionscript my images wont move depending on the mouse movements..I am using Flash cs5 and Actionscript 2.0...this is my actionscript:

[Code]...

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ActionScript 2.0 :: Edited Mouse Cursor Versus Right Mouse Button Click

Jul 2, 2004

I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?

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Professional :: Make Buttons That Animate On Mouse Over Go Back To Original State *smoothly* On Mouse Off?

Aug 26, 2011

The title pretty much sums up what I am trying to do: I haven't started digging into using script in Flash yet, still being very much a beginner.
 
I created a simple file using movie clips nested in buttons so that when I mouseover a letter, it bobs up and down, but I can't work out how to make it return to its original "up" state *smoothly* when the mouse is moved away. If it must involve script please be aware I am a total noob!

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ActionScript 3.0 :: Mouse Event Propagation - Capture Independent Mouse Clicks On Both Of These Two Movie Clips?

Jan 22, 2009

I have a "large" movie clip and "small" movie inside a "large" movie clip but on it's let's say upper right corner:

Code:
largeMc.addChild(smallMc);[

If i try to catch Mouse.DOWN events on them the following way:


Code:
largeMc.addEventListener(MouseEvent.MOUSE_DOWN, largeClicked);
smallMc.addEventListener(MouseEvent.MOUSE_DOWN, smallClicked);

Then of course both event are captured no matter where i click.Is it possible to capture independent mouse clicks on both of these two movie clips and if so, how can i do that?

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