ActionScript 3.0 :: Making 300x250 Ad That Takes XML Feed For A Deal Of The Day?
May 25, 2010
My work has tasked me to create a 300x250 ad unit that will pull an XML feed from a vendor. The problem is I've been reading guides on XML and As2/As3 for the last few days and I've really not gotten anywhere. My boss is breathing down my neck and I need to get this done asap.This is an example of the feed the vendor is giving us.
Code:
<deal id="24">
<title>$20 for $40 worth of food & drinks at Simply Fondue</title>
<advertiser_name>Simply Fondue - Orange County</advertiser_name>
I'm trying to find an all-in-one IDE for flash, one that can deal with various flash related files. I just read this answer and it recommends fdt, but seems fdt can only deal with scripts but not .fla ones. Which IDE should I use so that I can use it to develop various files involved in flash developing?
i want to program a flash simulation using actionscript 3, infect I learned how to deal with xml files from this website:URL...But the problem that I want a sample of an xml file for simulation template and if it possible a simulation template so that I can learn how does it work.If "flash simulation" is not clear, i mean with to perform a dialog that two people are conducting one of them are you, and the other one is the pc, if you answered with deferent choice then the dialog will take another path. (Every answer will take you to a deferent path)
Anybody else have that dilemma where you have movieclips on stage that should animate, but because they somehow end up switching index/priority(top to bottom on a single layer) on stage in some keyframes, they end up resetting themselves. This causes you to go back through all your movie clips just to check for this. Is there a reletively simple way to deal with this?
Also, assume that distributing everything to layers is not an option.
I am trying to dynamically resize an flv playing back in a flash player. To do this, I need to get the flv's width/height so I can maintain the original aspect ratio. I have noticed that in Firefox the onMetaData event will be hit right away, and the video will resize properly. In IE however, onMetaData is not hit until the buffer is full and video starts playing.
One solution I have thought of is to set the initial buffer to something close to 0 (e.g. 0.01). Then the buffer will instantly hit full, and the video will be resized. The issue I have with this is low bandwidth users will have a a short 'sputter' of video (0.5 seconds say) at the beginning before it goes to the next, larger, buffer. Is there any better way to deal with this behavior in IE? Can you manually "get" the metaData from an FLV file before it even plays?
is it best to load sound files into the library, or to load them externally? What I want to do is make a sampler app. You'd have a selection of loops and drag and drop them onto a timeline. My main concern is performance and any delay of sound.
private function setGender(e:MouseEvent):void { check.visible = true;[code]...
The same method body is shared by another method fired on a keyboard Event (so, it takes a keyboard Event for argument). Which is the best way to deal with situations like this one? I would like to have only one method.One way could be to create a new method called by the two event handlers (even if, if I need to use e.target, it can change according to the type of event and other variables, so I should eventually create a method that takes e.target as a parameter). This creates three methods...Would it be possible to change for example e:MouseEvent with a parent of MouseEvent and KeyboardEvent?
I'm currently building a website that contain different game. each game is an external swf. I'm auto-preloading it while displaying textual stuff in order to have a minimum of preloading time.
Everything work well but imagine I've got 5 external swfs. If I decide to close one game and remove the loader child, when I click back to view this game, I have to reload it again.
So, is there a problem (memory or performance) if I do not delete my 5 loader childs in order to lead them only 1 time?
I have child node that has no information ... it would be a URL, so the error message I get is Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.. Code: _currURL = path.article.(@ID == _marker).storyURL; I thought I might check to see if _currURL == null, but that does nothing.
Im trying to setup a scoreboard type deal. I'm using SharedObjects.I can make it WRITE to the .sol without any problems but I cant seem to make it READ from the .sol to re-display the data once the user opens the swf again.
I know there are lots of posts about drop down menus but I think my ? is a bit different. I want to have a menu like URL... where when you click on say, ad campaign the options come up on the side.
There was always a flash movie on the homepage and it worked fine. A couple days ago I replaced the movie with a new one and added a .swf to the portfolio page as well. On the portfolio page, the movie is layered behind a series of transparent .pngs that link to their corresponding lightbox designations. The movie just plays, there isn't any interaction this way, atleast not in flash.
The problem: Everything works perfectly fine locally on all browsers and not at all on the server across all browsers. I have seen this problem before and read alot of posts about it.I know I have the proper scripts files. I've re-saved flash movies, changed their location within the site, published them with the appropriate settings, nothing seems to do the trick. Whats worse is that the lightbox doesn't even work online and it runs fine locally. Infact you cant even click on the .pngs and they aren't positioned the same with the css as they are viewed locally. I've overwritten the css with the up-to-date stylesheet many times as well
any resources that could help me learn how to emulate a spoiler tag type effect for flash text?I've looked at tree menus etc but seems a bit fussier than needed. What I have is a very large piece of text with differing sections, rather than have a user swamped by everything at once I'd like to hide the majority of it with a brief intro for each section. A [+] / [-] button would expand and collapse the extra information when required (pushing the rest of the content down ala a tree menu type thing).
I'm now working on multiple config files(about 16 .txt form files) in a actionscript 3.0 project. I think it is not good to load so many files. maybe I should package them into a swf(But I do not know how to do this) or do sth else.
I have made a jigsaw puzzle game, that can be scaled up to have lots of pieces. Now I want to implement it so it can be played by more than one person at a time on a large multi-touch screen. I'm not sure how is best to proceed.
Ive had a look at some development kits and some tutorials and they seem to go into too many gestures etc. I literally only need the capability to move more than one piece at a time. So is it possible for flash to simply deal with this as multiple mouse down events rather than going into multi-touch gestures etc. Or do I need to do it another way?
I'm currently writing a client in ActionScript 3 that talks to a Red5 application/media server via a NetConnection object. The server sends the client multiple types of data over this connection including video, audio and remote procedure calls. After an indeterminate amount of time (sometimes 10 seconds, sometimes 10 minutes) I see the following error in a popup window from my Debug version of the Flash client:"Error: Error #2030: End of file was encountered."
I'm in the process of trying to figure out what's causing this error and the thing that's really driving me nuts is that I can't seem to catch it. I realize that the error probably indicates some low-level network read failing, but the fact that it generates a popup window in the debug flash player implies that I should be able to catch it.Since the error has no associated stack trace, I went so far as to add the an uncaught exception handler on my base Sprite object:
public class MyClient extends Sprite { public function FOWClient()[code].....
My uncaught exception handler will get called properly if I purposely throw in some errors, but it never gets called when this Error #2030 happens.How the heck can I catch this "End of file was encountered" error and deal with it in code? If I can't catch it, are there any thoughts on what's causing it and how I fix that? I've narrowed it down to having to do with RPC calls being made from my server to my client because when I disable those, but leave audio & video, I don't see the issue. Unfortunately, I don't yet have any good ideas beyond that.
I just upgraded to Flash CS4 on my laptop. program that used to take 5 seconds now takes up to 2 minutes. I installed the 10.0.2 update, and searched the web for a solution. I am desperate because all of my programming is based on CS4. I know how to compile a swc and use FlashDevelop with the compiled graphics, but this isn't a solution for me. Whenever I need to make changes to the graphics I can't wait this long. I am using an HP dv5-1190. This meets the minimum requirements by far.
All Flash is playing fine except now in IE7 +, when someone clicks on the Portfolio link, the preloader comes up but it doesn't advance to the 2nd frame with the content. However, if you click the Portfolio button again, it works fully. No issues on a Mac anywhere and no issues with Firefox in Windows. All content is in Flash and there are a couple of other movies that load as well but I've no idea where to start looking to fix this 'two-click' issue. It's set for Flash player 9 with AS2.0 and I used DWCS4 to insert. [URL]
URL...the problem is why it takes as long as it does to initiate the loading of the site if it's already loaded the site, here's the code for the preloader that loads the file that is being waited on:[code]
I've developed an AIR application compatible with Flash Player. I want it to run it on my iPad, I already have developer certificate. Publish Settings are correct, but it's been 1 hour since i've Publish, still it shows "Publishing...". Any idea? [B]Does it really take such a long time to publish .ipa?[/B] My stage resolution is 1024 x 768, .FLA size is 1.63 MB and external JPGs, SWFs and an FLV files are 503 MB.
My flex app has a call in it to navigateToURL(new URLRequest(_rURL),'_self');
But it takes about 3-5 or even more seconds before it will leave the current page.
If I omit the '_self' the new window opens immediately and the page loads immediate...but only when I set it to _self I get a few seconds of a delay before it loads...I have no idea why but it is annoying.. I am wondering if anyone might have any idea why this is happening or anything I can do?
I'm having a brutal time with a FLA. The wait time to open this thing is ridiculous, and alot of the time the program will just become nonresponsive. Its only this one specific file, as others open fine. It also has nothing to do with the hardware on my system, as we've tried the file on a variety of machines.The FLA itself contains very little bitmap art, most is vector. It's about 16mbs, but publishes down to a SWF thats about 300kb. There were some complex vector elements which were removed in a fruitless attempt to get this thing to move faster. Trying to "save as.." results in flash writing to a file extremely slowly. The resulting file will progress in size from 2 - 4 mb with about 10 minutes wait time in between. Its becoming nearly impossible for us to work in the file. how I could debug Flash itself to find out whats going wrong on load/save?
I have a problem when saving flash files in a mac. The process is much slower than in my other computer with windows, using the same file. I save my flash files very often and having to wait that long is very annoying. The problem can't be the file itself, I have tried saving different files and there is always more delay in mac compared to windows. In my mac I have OS X 10.7.2 (Lion) with Flash 5.5 and in my other pc, Windows XP SP3 with Flash CS 5. Has somebody experienced this before? What could be the origin? It's weird because my mac is new and is supposed to have better features than my windows pc which I bought many years ago I am a relatively new mac user and I have heard some people complaining about Lion OS X. What is your opinion?
Whats wrong with my buttons? here see how they rollover and dissappear and takes a second for them to reappear they should look like this Not counting the last button what did I do wrong here? I am modifying code of a programmer who is not with my company anymore and I need to edit this for a client
I elaborated a flash cd with connection to the server, the problem is: Sometimes the content takes time to load, is there any way to around this? Like first load the data and then display regards
I have an AIR application, I use SwfLoader to load another swf file to display in this app. The problem is the CPU Usage always takes over 50%, but it only takes 15% when the swf file runs in standalone mode.
I've found two very strange pieces of code in PureMVC's documentation:
[Code]....
(found in Best Practices [English], bottom of page 38 and top of page 39) I've always thought that getters must not accept a parameter (and FDT indeed tells me that "Parameters for getters are not allowed"), so I wonder what's going on here. Is that just an unfortunate typo (meant to be simply a normal function without the "get") or some hidden feature/voodoo?