ActionScript 3.0 :: Animation Will Disappear Then The Touch Screen Presentations Will Resume
Jul 25, 2010
When the touch screen is idle for a period of time, for example, let's say half hour, I need to show an animation on the screen while nobody is interacting with it. When someone touches it again, the animation will disappear then the touch screen presention will resume.
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Sep 22, 2010
I build a web site in flex that some time take input. Will this website works on Touch Screen environment(KIOSK).My question is we have to make any change to handle input such as prompt on screen keyboard when input fields are get focused or it will manage my device and OS of system(KIOSK, Touch screen system) itself.
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Nov 28, 2011
I want to create a touch screen game for TV screen (not for mobile).
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Mar 5, 2010
We are using CS3 and using actionscript 2.1. We are creating an application for a touch screen device and we must provide a draggable map. I have a map that is much larger than the screen size and I wish to be able to drag the map.Additionally the map needs to contain 'hotspots' which the user can click on and it shows additional information
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Feb 15, 2011
Firstly, as this app will be running 24/7 I am wondering as to whether I will need to (and if this is possible) to kind of 'flush' the memory to avoid any sort of slow down. There will over a hundred images and many video clips loaded into this app so I'm thinking it may suffer a but under all this? Is there a way to make it streamline and not suck on the pc's resources and memory and to keep any sort of cache empty?Secondly, whenever I have created these sort of apps before I have just copied my projector exe and the corresponding directory of swfs, flvs etc. onto the pc running the app. Is this the best way to go? Or should I be looking into some sort of other method for distribution? Maybe I need to research AIR or FLEX?
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Jun 25, 2009
how to develop a touch screen application using flash action script. It is a kiosk type application.
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Jun 30, 2011
I am working on a little android app which i use Flash Builder4.5. what i want to do is when app is loading something, i'd like to disable the touch-screen,or anything similar to that.
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Jan 6, 2011
i have dynamic coding for a full screen toggle button that needs to be a "double click" button. its for a touch screen. how to allow a double click for a touch screen? from what I know, for touch screens you have to use the MOUSE_DOWN event. but i need to allow for a double click. i tried the DOUBLE_CLICK mouseEvent and set doubleClickEnabled to true but it does now work on the touch screen. here is the code:
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Mar 12, 2010
I am using it on a Sony vaio l pc (like hp's touchsmarts) in windows 7 the app doesn't need any multi-touch gestures (only single touch clicks and drags) so i am using mouse events
everything is fine (including mouse click and move events) except that a single touch to the screen (with no move) doesn't fire a mouse down. it is fired only after a small move of the finger
outside the app, on my desktop, i see that the small windows 7 cursor jumps immediately to where a finger is placed, meaning this issue isn't a hardware or a windows problem but rather how internally the flash app receives "translated" touch-to-mouse events from the os.
for example, in a windows Solitaire game, a simple touch to the screen immediately highlights the touched card.in my app, a button will change to the down state only if i touch it and also move my finger slightly (click events - down and up - are triggered fine)
shouldn't the MOUSE_DOWN event trigger exactly like how a TOUCH_BEGIN would in the new touchevent class?
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Sep 16, 2010
I have a touch screen computer and I want to make a little flash game for it.
picture this: the game screen will be like
[code ....]
now since its touch screen I can tap the screen and that is like a mouse click.urrent I have it so on a mouse click my hero will move to the mouse click coords.now I want to add a little box in the bottom left that in NOT clickable because I want a shoot button there and I dont want the char to move there so like this
[code ...How can i make a little box like that which will not detect a mouse click?
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Dec 13, 2011
I recently discovered that the MouseEvents in my Flash animations aren't working on touch screen Android tablets. Is there some extra code that I need to add to make this work? There's an example at [URL]. My other issue is more of a web design issue, but the animations are not placed correctly on the webpage.
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Apr 23, 2011
I have made an animation in Flash, that would be ported to the iPhone/iPad; I want the animation to play when you rotate your finger on the screen and to stop immediately when the finger is lifted (Without starting the animation over), When the user would continue rotating their finger, the animation would continue to play.
How would I approach this in ActionScript 3.0?
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Mar 12, 2010
i have designed a gaming kiosk app in as3i am using it on a Sony vaio l pc (like hp's touchsmarts) in windows 7the app doesn't need any multi-touch gestures (only single touch clicks and drags) so i am using mouse eventseverything is fine (including mouse click and move events) except that a single touch to the screen (with no move) doesn't fire a mouse down. it is fired only after a small move of the fingeroutside the app, on my desktop, i see that the small windows 7 cursor jumps immediately to where a finger is placed, meaning this issue isn't a hardware or a windows problem but rather how internally the flash app receives "translated" touch-to-mouse events from the os.for example, in a windows Solitaire game, a simple touch to the screen immediately highlights the touched card.in my app, a button will change to the down state only if i touch it and also move my finger slightly.
View 8 Replies
Mar 13, 2010
i have designed a gaming kiosk app in as3.i am using it on a Sony vaio l pc (like hp's touchsmarts) in windows 7. the app doesn't need any multi-touch gestures (only single touch clicks and drags) so i am using mouse events. everything is fine (including mouse click and move events) except that a single touch to the screen (with no move) doesn't fire a mouse down. it is fired only after a small move of the finger
outside the app, on my desktop, i see that the small windows 7 cursor jumps immediately to where a finger is placed, meaning this issue isn't a hardware or a windows problem but rather how internally the flash app receives "translated" touch-to-mouse events from the os.for example, in a windows Solitaire game, a simple touch to the screen immediately highlights the touched card.in my app, a button will change to the down state only if i touch it and also move my finger slightly (click events - down and up - are triggered fine).shouldn't the MOUSE_DOWN event trigger exactly like how a TOUCH_BEGIN would in the new touchevent class?
View 3 Replies
Sep 17, 2011
I have found a generic recursive loop that stops/pauses all child movieclips. If I change stop to play in the code, it plays all child movieclips simultaneously. I want it to resume only one animation at a time. I want a generic recursive loop that resumes animation from last position (position it was paused) irrespective of whether I have paused on the main timeline animation or animations within child movieclips or animations within grandchild movieclips. (I have animations on main timeline, animations within lastFrame MC of maintimeline, and again within last frame MC of child's timeline).[code]...
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Jul 28, 2010
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var picTotal:Number = 1;var lightSpeed:Number = 5;var delay:Number = 5000;var count:Number = 0;function init():Void {var white:MovieClip = this.createEmptyMovieClip("wh", 10);with (white)
[Code]....
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Jun 9, 2009
My client ask me for build some flash application which will be show on his kiosk exhibition. And what I wondering is it any different kind of addEventListener for touch screen interface? Or it is similar like mouse click or double click?
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May 12, 2010
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ActionScript Code:
package
{
[code].......
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Nov 10, 2010
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purplebow.onRelease=function(){
purplebow.onEnterFrame=function(){
this.nextFrame();
if(this._currentframe==this._totalframes){
delete this.onEnterFrame; }}}
purplebow.onRollOut=function(){
purplebow.onEnterFrame=function(){
this.prevFrame();
if(this._currentframe==1){
delete this.onEnterFrame; }}}
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I want to order the second animation to enter only when the projector screen reach it's destination on stage. The screen animations has 2 parts, in animation and out animation connected by a stop(); commend in the middle.
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I was surfing the web and stumbled upon this site. While watching some of the flash presentations I noticed that the videos had pretty complex navigation. Can someone tell me how it is put together or what kind of tutorials would I need to look at to comprehend how these navigation are done. The video is located on this site [URL]
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Jul 25, 2006
I'm working on a slide presentation, and for the most part, I haven't had too many problems. But one quirk I'm trying to overcome is getting a slide to replay if the presenter re-enters it. Say you have a presentation with 3 slides, and each slide has an animation.After slide 1, you move to slide 2, watch the animation, and go to slide 3. After that animation plays, you want to go back to slide 2 for some reason. When you re-enter slide 2, the animation is stopped at the last frame. I'd like it so that the animation plays again from frame 1 upon re-entry. Is there any way to do this or is this just one of those "Flash Presentation" things I have to live with?
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I have a scroll box I made that is the width of the browser. When I click to go full screen the scrolling (TweenLite) becomes choppy. It is smooth in both browsers in regular mode but when I try it full screen it is choppy in FF but still smooth in IE7.
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Jul 1, 2009
I'm using screen captrue software (camtasia studio 6) to capture a video of my flash animation. But when I capture it, the aniamtion is jerky. My flash animation is set to 30fps and looks great when played, but not when I play back the captured movie.
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Jun 3, 2009
URL...I really like the style and I think it's Flash but not sure.How do they get the whole animation to fit the whole screen without a users horizontal scrollbar coming in? Is this something you can set in Dreamweaver when you upload it?
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