Professional :: Warning: All Instances Named 'head' Will Be Automatically Declared As JessHead In Symbols That Use Character As Their Base Class

Nov 3, 2010

In my library I have:A Sprite named Emily of base-class "Character" with a sub-sprite labeled "head" of auto-generated Class "EmilyHead".A Sprite named Jess of base-class "Character" witha  sub-sprite labeled "head" of auto-generated Class "JessHead". 

Flash compiles with the following warning: Warning: All instances named 'head' will be automatically declared as JessHead in symbols that use Character as their base class. In symbols that are linked to user-defined base classes, instances with the same name must be of the same type. And then the runtime error:TypeError: Error #1034: Type Coercion failed: cannot convert EmilyHead@3a0d1e81 to JessHead. at flash.display::Sprite/constructChildren() at flash.display::Sprite()at Character() I can turn of auto-declare stage instances in the Actionscript 3 panel, but then I have to manually add a public var for all sub-child's, such as the head sprite.  But then at least everything works as expected.  This is more setup than I'd prefer to do, but everything else about this workflow is very fast & easy.  What can I do to sidestep this error, while keeping the same workflow? 

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