ActionScript 2.0 :: Play The Movie Each Time The Button Is Clicked?
Oct 22, 2002
I have a mc inside a frame on the main time line. a button on the main time line. i want to play the movie each time the button is clicked. another situation is i hv loaded a movie using loadMovie command. i want to play it again. currently i m using unloadMovie & loadMovie in succession. is there any other way of doing it...
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Apr 12, 2009
On looking into buttons, I understand that to get a movie clip to play when a button is clicked you simply place the movie clip on the buttons 'hit' state. Having done this it does not work? Have I read wrong? Also the movie clip has a background the full size of the stage area. So when I attach this to the button, the button changes size to the same size as the movie? (i.e. whole stage area). How do I keep the button in it's original size while still playing the movie clip with large background?
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May 17, 2011
I want to play a movie clip when I click a button.I made 3 states: inicial (how it looks before anything happens) (up)hover (plays an animation after waiting 20 frames) (over)click (plays an animation right away) (down)I placed these movie clips inside of my button's up, over, and down frames. This works great except when I click, i'll need to click and hold for my animation to get past the first frame.
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Apr 12, 2011
Baisically I've created a button using symbol and I want the button to move a movie clip up the y axis by 4 every time it is clicked (move the movie.) I really don't know how to do this. This is what I currently have but its not ActionScript:
[Code]...
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Jan 8, 2010
Normally, I want the movie to play the tween that spans from 25 to 35, then stop UNLESS a button has been clicked back on frame 24 - then I want the tween played from 25 to 35 then jump to 46.Problem is, in the button function code, if I have...gotoAndPlay(25); gotoAndPlay(46);the timeline jumps straight to 46 - it doesn't play 25-35. Why?I tried putting a timer in between the two gotoAndPlays, but itignored that too and jumped to 46.o how do I tell it - 'play from 25-35 and stop, unless but_a was pressed back on Frame 24 - then play 25-35, and then play 46' ?
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May 2, 2006
Pretend a button is selected - when that button is selected it goes to the active frame which shows that the button is selected. When you click another button it currently resets itself - BUT - I want it to go to and play frame "mouse_out" and than reset itself. Below is the code I am currently working wtih:
[Code]...
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Apr 30, 2009
I want to pause my timeline until a button is pressed on the mouse. i want it to work like a powerpoint presentation would. i know how to pause the timeline for x amount of seconds but i want to be able to pause the timeline until the user is ready to continue with the next section.
the application i am building is for kids to teach them about writing skills and the section i want to pause it on is where the kids will be asked to complete a task before the next section is played. the next section will be how they should have answered the last section.
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Mar 26, 2012
I am looking for a quick and easy way to store variables in a text file, rather than use amfphp to connect to a database all I need to do is increment values every time a button is clicked. Would be better if all the vars were in the same text file but if I have to have one per var that would be ok.
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Aug 4, 2003
I have been searching for a way to do this for about 3 days but I have come to no conclusion. I need to find a way to get an animation playing when a button is clicked. It is a little more complicated so let me try and explain. I have an animation of two doors opening and closing. From frame 35 - 65 the doors open, on frame 65 I have text, then from 66 - 96 the doors close. Now my problem comes when I want to change pages. I need the animation on frames 66 - 96 to start playing when any other button is clicke except for the one that opens that page. I have the delay on the buttons and it is working fine but i have no idea how to test if the other buttons are clicked.
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Mar 30, 2005
I have a flash program that needs to play and pause when the button is clicked, right now I have this code
Code:
var status;
status = stop
on (release)
[Code]....
this is of course is not right. my var is in the wrong place but i dont want to declair on every "on (release)"
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Apr 7, 2008
How do I alternate a true/false state of a button, each time it is clicked?
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Jun 28, 2010
i want to control a movie clip with two buttons, one backwards and one forwards, the movie is 25 frames long and needs to stop at every 5 frames each time one of the buttons is clicked. Below is some code i have been trying to get to work
[Code]...
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Feb 20, 2009
I am making a flash website were the logo will start out at the bottom and play a animation when someone clicks on a button(there will be about five so I don't which one they will click on), the logo will move to the sides. after this animation plays this one time I need to never be able to play again while they are in the website..
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Jan 19, 2010
I've created a video player using the flv component. I have images of cue points. The user should be able to click on an image and the video should skip or start at that cue point
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May 25, 2009
I'm trying to accomplish two things:
1) Have an swf file automatically start buffering as soon as the webpage loads, without it also auto-playing the video.
2) Implimenting a 'youtube' style play button which will manually start the playback (regardless of how much of the video has been buffered).
P.S. I'm using CS4 if that matters. I have a pretty solid html/photoshop/video background, but flash is almost entirely new to me.
P.P.S. I'd like this to be compatible with older versions of the flash player as well, if at all possible.
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Nov 8, 2011
I'm a flash beginner and I've been having alot of trouble figuring out how to make a button which can be controlled with the keyboard as well as the mouse and plays a sound when clicked but when the button is released the sound instantly stops. What I'm going for is a piano application, I made the button, I know how to create keyboard events with listeners and make the different button states up and down but I don't know how to control the button with the keyboard and play sound when the button is clicked but stop the sound when the button is released.
Also I'd like to have it where the space bar will cancel whatever makes the sound stop so it just rings out until the sound clip ends. Can someone explain to me how to do this, remember I'm a beginner so please explain everything.
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Nov 18, 2009
I'm working on making a nitrogen tank that inflates a balloon a little bit more every time you click the tank. How do you set it up to go to a specific shape tween each time it is clicked, and then have it stop and make a reset button appear?
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Feb 23, 2006
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
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Jun 2, 2011
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
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Apr 10, 2010
I've got an intro for a movie,and a single button appears around frame 58,and I've tried giving it a function so it will skip to fram 478 and play the whole movie from there on:
PlayCompl_btn.onRelease = function() {
gotoAndPlay(478);
}
but it keeps saying "statement must appear within handler" and I've got the same problem when the movie reaches frame 477 I want it to go back to frame 58 and play from there so it would loop all until the button is clicked:
PlayCompl_btn.onEnterFrame = function() {
gotoAndPlay(58);
};
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Sep 27, 2009
We have a short video of a street, which we are looking to pause when it is clicked and then all the hazards turn into drawings and flash. Then when you hover over a hazard it tells you some info about it.I have managed to get the video to stop when clicked, using the below code but can't get the movie clip of the flashing hazards to play at the same time. Is it even possible?
ActionScript Code:
on (rollOver) {
Pause video[code]...
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Oct 11, 2009
i have looked everywhere for a tutorial on this - i have tried writing, and re-writing codes....i just cant get it. is there any tutorial i overlooked? here is what im looking to do - NO SHORTCUTS: have my main file that loads the buttons, my external swf container, my intro animations, and my swf "out" and "in" animations when a button is clicked i want it to point me to specific frame labels. i will have an "out" and "in" frame label and which will be the locations of the transitional starting points i want it to play the "out" transition, than unload the current swf, than play the in transition, than load the swf of the button that was clicked i want the animations to all be done using frame labels all within the MAIN swf file.... i have had no luck doing this....and i do NOT like the tween class....
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Nov 9, 2009
Drag and drop game. I'd like the instance to tint red when rolled over after it's been successfully dropped. I'd also like to play a sound file when clicked after successful drop. Here's the code:
ActionScript Code:
addEventListener("dropped", dropper);
function dropper(e:Event):void {
[code]....
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Nov 6, 2011
What does the code look like if I want the user to click two specific buttons then go to a new frame. I've been trying different methods, but I am honestly not brilliant with conditional statements. This is what I've got so far...
about_btn.addEventListener(MouseEvent.CLICK, clickAbout);
home_btn.addEventListener(MouseEvent.CLICK, clickMain);
if (function clickMain(event) && function clickAbout(event))
[code]....
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Feb 19, 2009
I want to link a button to a movie clip, but it will not play. Here is how it is set up. On my main scene on second layer on frame 2, I have a movie called homeContent within which I have another movie called pdbutton within which I have another movie called pdrbt. This movie called pdrbt needs to play a movie on the main scene on layer content on frame 3 movie called streetSidemc_mc. Here is my code,
function playMovie(event:MouseEvent):void {
pdrbt.play();
}
pdrbt.addEventListener(MouseEvent.CLICK, playMovie);
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Nov 1, 2009
Im trying to load a movie clip when a button is clicked
heres the actionscript im using
on (release) { this._parent.loadMovie("Video.swf", "holder", 1); holder._x = 611; holder._y = -92;}
i want the swf to load into the holder MC, instead its loading the video.swf file and replacing the original swf
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Jul 9, 2010
I have an AS2 project with two scenes, Scene 1 is has a pre-loader and Scene 2 has an embedded .flv animation from after effects with some other basic tweened shape layers and masks. I've used the Components UI and dragged a "Replay" button to the last keyframe with a separate actions layer with the following code:
stop();
Replay.addEventListener(MouseEvent.CLICK, replayMovie);function replayMovie(evt){gotoAndPlay("Scene 2",1);}
I'm a beginner in Flash and have been following instructions off the net but I can't get it to Replay the movie when the button is clicked, it does nothing.
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Mar 2, 2006
When you click on a button it loads the movie clip that is on the main timeline. What I want to be able to do is when you click on another button the movie clip that you are on reverses and the new movie clip loads up.
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Sep 15, 2010
I need the movie to play just once (the top header) per user session and then other pages not to restart the same movie from the beginning...At the same time protection against hotlinking should remain. Is it possible to make this without storing the swf file on the user's machine?[code].,,.
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Aug 21, 2009
I am trying to show a movie if the button clicked on is in my array...
ActionScript Code:
function showmenus(e:Event):void {
//store my buttons in an array
var threecolorbuttons:Array = ["menusilver33940mm3c", "menusilver343mm3c", "menugold33940mm3c"];
//loop through all buttons of movie and if theyre in array show 'myMovie'
for each(e.target.name in threecolorbuttons) {
myMovie.visible=true;
}}
However this presents me with the following error....
Error: Error #2078: The name property of a Timeline-placed object cannot be modified.
at flash.display:isplayObject/set name()
at newchip_fla::MainTimeline/showmenus()
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