ActionScript 3.0 :: Adding A Shape Inside A Sprite?
Oct 23, 2009
I am trying to place a rectangle Shape inside a square Sprite, as its child. But, the child rectangle show up outside the sprite, instead.
Also, the click handler event of the sprite reports the error "The supplied DisplayObject must be a child of the caller".
Code:
package
{
import flash.display.Sprite;
import flash.display.Shape;
[Code].....
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[Code]...
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[Code]....
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[code].....
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[code].....
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package
{
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[code].....
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[Code]....
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[Code].....
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i want to add UIComponent inside a spite. here is the code:
private function make() : void {
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the problem is that button is added, but is not displayed. if i do reversed - add sprite to uicomponent - everything works fine, but this way it doesn't work. i tried to use invalidate functions for button etc... even tried making "circle" as UIMovieClip, but no luck - button is still invisible. also if i simply do "addChild( button );" - it is shown,how can i add a button inside a sprite?
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Red: Shape inside parent movieclip,
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